Yeah I'm using it now. It does it in real time which is cool. Very revealing so far!
Edit: It gives you a detailed log of any crashes for each device, of which there about 300. I'm not familiar with Java so don't understand the log but it's really useful to see how many devices the app will run on and how many it will crash on.
@CodeWizard - Could be be useful for GS for when updating Android publishing? e.g I just ran the same game through their system, once as a 0.10.1 version and then as 0.10.2 and had noticeable differences in results.
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Edit: It gives you a detailed log of any crashes for each device, of which there about 300. I'm not familiar with Java so don't understand the log but it's really useful to see how many devices the app will run on and how many it will crash on.
@CodeWizard - Could be be useful for GS for when updating Android publishing? e.g I just ran the same game through their system, once as a 0.10.1 version and then as 0.10.2 and had noticeable differences in results.
Here's the site: https://www.apkudo.com
http://stats.unity3d.com/mobile/device.html