My apps!

cucurbitcucurbit Member Posts: 68
edited April 2013 in Announce Your Game!
Hello!

I would like to introduce myself: I am Patryk and I am student of economics at this very moment, I also freelance as a graphic designer from time to time, since always in love of 2d games. I want to start my very own small indie game studio called Cucurbit.

Thanks to your support and this wonderful community (especially @SnapFireStudios) I have managed to complete my very first app and get thru publishing process (it is in review right now).

image

I also attach the very first screen of the big project I am working on (at 1/2 of res). I would really appreciate every single comment.

image

I will make some updates in that thread soon!

Thanks,
Patryk


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Comments

  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    Hey Patryk, glad I could help! Congrats on getting the first one completed :)
    The other image looks interesting. Let me know if you need any beta testers.
    - Thomas
  • Benjamin_m5Benjamin_m5 Member Posts: 646
    looks nice! congratulations to releasing your first app. hope sales go well. update when the game is ready in the store :)
    ---
    Benjamin
  • kobayaashikobayaashi Member, PRO Posts: 143
    Congratulations, Patryk! "Cheer Up!" sounds great - who doesn't need cheering up at some point?! Good luck with it.
  • ShaunEleryShaunElery Member, PRO Posts: 148
    Welcome
  • SirioGarciaSirioGarcia Member Posts: 52
    Great! •Ω•
  • cucurbitcucurbit Member Posts: 68
    edited April 2013
    Hi guys!

    It is actually 'Cheer me' and it is available on the appstore right now. It is and will be free forever, as it was done in few hours including the app icon.

    What do you think of the sketch I've made this afternoon?

    image
    2nd version:
    image


    My problem with that:

    Does it look like the astronaut standing backwards?
  • cBrookscBrooks Member, PRO Posts: 40
    Your apps are so amazing, I have only just started app making. I have troubles in my app making that you would easily push through by the looks of your apps. I am definitely going to download 'Cheer me' and I hope the other app gets finished sooner or later! Thanks for the inspiration, Keep on making apps!
  • TheGabfatherTheGabfather Member Posts: 633
    edited April 2013
    Dang! Fantastic looking art you have going on here @cucurbit! Congratulations :)
    And yes, he looks like he's standing backwards :) maybe if you can integrate the "tube" into the second piece, without using the helmet panel (because it looks like the visor), it might improve :) just my 2 cents, hope it works.

    Edit: Most of the text/image gets cut off for me on an iPhone 4, portrait mode. Can't wait for the second game though! Looks like it's gunna be superb ;)
  • cucurbitcucurbit Member Posts: 68
    Thank you for your kind comments!

    @TheGabfather
    Yep, I have seen it now - the problem with cut off images is now fixed, waiting for the AppStore approval. Thank you! My bad I only tested it on iPad.

  • cucurbitcucurbit Member Posts: 68
    edited April 2013
    Update time!

    Some small changes, our little friend has got a bow now. I've also added HUD elements.

    Left to do:
    - more weapons
    - missiles
    - explosions
    - menu
    - power ups
    - shields

    image

    With the missile and menu ready I start to code that. I will appreciate every opinion!
  • cucurbitcucurbit Member Posts: 68
    Hi guys!

    Just to inform: I finally managed to find some spare time and I've made few big changes. First of all, it is now horizontal, as I belive I've found some nice gameplay.

    What is more, I designed really simple and intuitive interface, I want the whole game to merge in one simple scene, without loading times.

    Check out some new screens!

    It turns out that it is quite complicated to prepare something really simple
    image

    And some mockup, without details yet, in Photoshop at half resolution:
    image

    Your comments are always appreciated!
  • SinSquidSinSquid Member, PRO Posts: 135
    Oh this last one is nice! :D I`m tempted to say, don`t add details, i love flat design. But i don`t know what you have in mind, so just do your thing :) lovely typography!
  • cucurbitcucurbit Member Posts: 68
    edited April 2013
    Thank you @SinSquid ! :)

    Yep, flat design is cool and I want to keep whole UI that way and what I meant about adding details is something like that, just to cheer it up a little:

    image
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    It looks awesome! Keep up the excellent work! Also, do you have a website that I can go to? I would like to check out your other works! ;)
  • cucurbitcucurbit Member Posts: 68
    edited April 2013
    @Utveckla_Games

    Thank you!

    No, not yet. I am coding one in so called meantime, I belive it will be online along with my game premiere.

    I am rather new to the graphic design and stuff.
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    @cucurbit I see. :)
  • cucurbitcucurbit Member Posts: 68
    edited May 2013
    @jonmulcahy

    Thanks!

    Hey guys, I need advice - I've almost finished everything now except for the major thing:

    What would you like to shoot the stars/planet with? X-bow, bow or something rather 'Jetsons, modern stuff', like plasma gun or same kind of super-turbo laser?



    BTW. Some achievement badges I am working on:
    image
  • 8bitninja8bitninja Member Posts: 367
    Awesome! Great art style! You should probably be studying graphic design instead of economics. You're obviously a talented designer.
  • cucurbitcucurbit Member Posts: 68
    @8bitninja

    Thank you! I am really glad to hear that, as I would definitly prefer graphic design over economics as my future job ;)

    Although, have you got any opinion about the weapon? I am quite stuck in that.
  • cucurbitcucurbit Member Posts: 68
    Consider the Hall of Glory done!

    image
    Anyone:
    Weapon? Any suggestions? What would you like to shoot with to protect the universe?
  • DuesDues Member Posts: 1,159
    edited May 2013
    How about a flamethrower :D
  • cucurbitcucurbit Member Posts: 68
    Nice idea, but I belive that a flamethrower does not really suit my game's atmosphere - you know, fire needs oxygen.

  • cucurbitcucurbit Member Posts: 68
    Ok, I need one more opinion. I am thinking about the gameplay, which would you choose:

    1) classical 360 shooter, enemies are heading forward the center of the screen

    2) shoot-the-birds like game, where you shoot from the bottom and enemies are heading toward the bottom

    image

  • TheGabfatherTheGabfather Member Posts: 633
    edited May 2013
    I definitely prefer GAMEPLAY1 ;) simply because I don't like dragging from anywhere near the edge of the screen.

    Everything looks faaaaaantastic so far!

    edit: btw if you can animate those "comets / shooting stars" in the menu, that'd be superb! :D
  • cucurbitcucurbit Member Posts: 68
    edited May 2013
    @TheGabfather

    What if in the gameplay2 you will be able to drag from anywhere and It will affect the edge of the screen?

    Actually, I want to do that the 'upper' screen from the menu is actually a game background, so everything will be animated :)

    Thank you for your comments, it means a lot to me! :)
  • TheGabfatherTheGabfather Member Posts: 633
    I actually thought about your infograph again and my comment, and I guess I was being pretty silly :) I imagined the dragging to start from the Home Planet, but if it's possible to start dragging from anywhere a bit higher than the edge I guess it would be ok.

    As for shooting things, neon colored beams/lasers/arrows would be cool :D but you've done such awesome art so far I'd hate to suggest anything that veers away from your current train of thought for the game. So, trust your gut instinct ;) it's A-OK so far!
  • cucurbitcucurbit Member Posts: 68
    Just reaaly fast mockup of how it would look like:
    image

    In few days I will try to get the video of animations etc., as I started to slicing graphics and I belive it is ready to be put in gamesalad.
  • cucurbitcucurbit Member Posts: 68
    edited May 2013
    Hi guys!

    I am happy to announce that I have almost finished the interface.

    Here is the link:


    Sorry for crappy quality, but it is some kind of free app to record screen.

    Shop & the instructions (there will be two more bubbles) are not ready yet.

    Anyway, here is the real colors screen captured at 1/2 of screen size (normalny it is retina ready, of course)
    image
  • WbokoWboko Tennessee, USAMember, PRO Posts: 621
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