Please help I don't have keychain keys, my Xcode 4.3.3 version unable to recognize the profiles
alarm656
Member Posts: 291
Hello, about 1 hour ago I have deleted certificates from keychain. and requested new certificates 1) Apple WWDRCA, 2) iOS_Development 3) iOS_Distribution. I have created an new app id and also new profiles in Provisioning profiles. so in Xcode my Certificates are not active it says "unable to codesign using identities in this team: no private keys available" both Develop and Distribution.
I have 3 Provision profiles in Xcode and in App Dev Center. they are: 1)Development Profile, 2)Disribution profile which has identifier com.nurlan.app
3) iOS Team Provision Profile* identifier is looks like K4GA7YAS*
All Profiles in xcode : "valid signing identity not found"
What is this all? Please help me
I have 3 Provision profiles in Xcode and in App Dev Center. they are: 1)Development Profile, 2)Disribution profile which has identifier com.nurlan.app
3) iOS Team Provision Profile* identifier is looks like K4GA7YAS*
All Profiles in xcode : "valid signing identity not found"
What is this all? Please help me
Comments
You can tell us all day what did.
But it will be really hard for any of us to tell you where you went wrong.
I know its not the answer you want to hear, but start over again.
Delete ALL of your old certs (back them up if you are worried about it).
Important! >> double check that your Xcode is updated to the recent version for your OS. (I am using Lion, running Xcode 4.5.2, after having to update recently)
Now, once you are clean...
Deny Old Certs, Request New ones, refresh and download them.
These certs should be your Developer Certs & apple WWDC.
Set up your App ID.
Provision your device.
Open Xcode, select Organizer from your Window drop down.
Connect your provisioned device, Verify you get no errors and a green light.
Create a Developer Provisioning Profile, for that device, for the App ID you want to test.
Download it and drag it onto Xcode.
Create an AdHoc Build by publishing through Gamesalad and signing with your developer cert. Drag the resulting .app onto iTunes and sync your device.
When this works...
go back to the Provisioning Profile and create a new Provisioning Profile, Choose App Store, Choose the correct App ID, download the profile, drag it onto Xcode, open organizer.
Now Open Gamesalad, Publish, Sign app with the new distribution profile, upload to iTunes Connect.
Hope it helps.
So the above instructions might be overkill, might not be.
But update your Xcode before you do anything else.
(Lion you want 4.5.3, ML you want 4.6.1)