Twin Swords: Blade of the Phoenix by POM

2

Comments

  • POMPOM Member Posts: 2,599
    A bit late but I find myself in the same situation I was in a few years back. Following the forums about the latest news about spin the nut waiting for the day it came out.

    So I did the same with this and I missed the release date so I couldn't help that way but I have downloaded it now and it's a great game. But suprised it was free with Iaps though.

    All the best
    Haha its a fashionable late ;)
    Any feedback is welcome and also a review in the store.
    The game is free for the first week only!
    Roy ... Early Impressions ... Very polished, you should be very proud. Cant believe you put it out there for free personally.
    One thing I would like changed, when you pick up an item, it freezes the game, e.g.

    You have obtained some wood .. It then stops your movement and you must click the message to make it go away and carry on. I would of liked it to show the message and disappear itself after x amount of seconds, or if you touch it, but not stop the character moving.

    Will give further impressions once I have played more :)
    Hey beefy! the game will be free only for 1 week.
    Took your comment into my consideration, its a 5 minute fix in the project, it will be fixed in the first update along with some more feedback I got.
    And off course, don't forget to leave a review when you get a chance ;)

    Roy.
  • blorschblorsch Member Posts: 248
    Been waiting for this. Small problem, it keeps crashing on my iPad 1.
  • POMPOM Member Posts: 2,599
    Been waiting for this. Small problem, it keeps crashing on my iPad 1.
    Terribly sorry mate, the game supports the following devices:
    ipod 5g, iPhone 4S, iPhone 5, iPad 2, iPad 3, iPad 4, iPad mini.
    Its written in the description..
    Maybe in future GS versions it will be compatible with older devices.

    Roy.
  • snicholssnichols Member Posts: 1
    POM!

    This game looks really neat... I'd love to hear what your biggest frustrations were in birthing this game.

    steve
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    No worries Roy, will get a review left at some point soon.

    Found a bug/one off ... On the map, I was on the 2nd part (the woods) and think I was on the 2nd save point ... From main menu, when hitting continue, it would show the loading screen but never change scene .. I could then hit the underneath options like marketplace etc but when hitting continue it would keep doing this, I had to get around it by going to level select.
  • POMPOM Member Posts: 2,599
    edited March 2013
    No worries Roy, will get a review left at some point soon.

    Found a bug/one off ... On the map, I was on the 2nd part (the woods) and think I was on the 2nd save point ... From main menu, when hitting continue, it would show the loading screen but never change scene .. I could then hit the underneath options like marketplace etc but when hitting continue it would keep doing this, I had to get around it by going to level select.
    Yep, already been notified about this bug, it happens only on woods level 2.
    (with so many variables, something must go wrong ;) its a simple "4" that should have been "5" lol)
    you can continue play from the level select menu.

    A fix is on the way.

    Roy.
  • ChakkuChakku Member Posts: 1,513
    @POM
    The game is very nice, but I feel there are two things holding it back :( 1) there is this really bad bug where you can't press the button to skip dialogue (you have to it the button 10 times to get it to pass; very annoying, maybe you could have a skip button in the bottom left hand corner that'd skip the entire dialogue? :/ ), and 2) there are some noticeable typos in the dialogue, that make it look very unprofessional (maybe you could proofread it again :/ )

    Chakku
  • POMPOM Member Posts: 2,599
    edited March 2013
    @Chakku
    Many thanks for the feedback, it is very important to me!
    1) This is no a bug, the role of the arrow is just to be an indicator, you should press the dialog box itself to get it pass, that said, I already fixed it to be clearer, and it will be in the update!
    2)If you notice any typos please let me know, I can fix those in no time, all the text has been proofread.

    All the best and sorry for the frustration ;)

    Roy.
  • creativeappscreativeapps Member Posts: 1,770
    Its very addictive cast stop playing it. Feel like move forward without put it down. Good luck. Wish you get chance to be listed in top grossing,.
  • gameviccigamevicci Member, PRO Posts: 306
    Epic work!!

    I suggest as Italian title : "Le Spade Gemelle" and not "Doppie Spade", it sounds better
  • UtopianGamesUtopianGames Member Posts: 5,692
    Mail shot from DBA contact list has been sent hope it helps,

    Darren.
  • creativeappscreativeapps Member Posts: 1,770
    @DeepBlueApps.com Yes got it. Its really helpful.
  • POMPOM Member Posts: 2,599
    edited March 2013
    Mail shot from DBA contact list has been sent hope it helps,

    Darren.
    Darren and Wayne !!
    That is incredible! I can't express how much this means to me, you guys are AWESOME!
    :-bd

    EDIT:
    Just in case you missed it:
    photo TwinSwordsPoster_zpsa8154af3.png

    Roy.
  • RPRP Member Posts: 1,990
    I played through a good chunk of it a few days ago. I was unable to get past some of the puzzles because the touch to move control was going nuts, turned out my iPhone's touch screen had a hardware problem. I just got it replaces, I'll give it another go. I really like what you did with the puzzle elements. Good show sir!
  • POMPOM Member Posts: 2,599
    I played through a good chunk of it a few days ago. I was unable to get past some of the puzzles because the touch to move control was going nuts, turned out my iPhone's touch screen had a hardware problem. I just got it replaces, I'll give it another go. I really like what you did with the puzzle elements. Good show sir!
    Wow you scared me for a sec..
    Go and fix this touch screen ASAP! and finish those puzzles!!

    :P
    Roy.
  • ChakkuChakku Member Posts: 1,513
    edited March 2013
    @POM

    There's a MAJOR typo on the poster. It says the game is only supported on iPhone 4S and 5, but it works fine on my 4 (haven't tried it on my 3GS yet)! Many people still have iPhone 4's, so make sure you update the poster!

    Chakku
  • WingmanappsWingmanapps Member Posts: 458
    @Pom I can confirm that your in-app market works on my iphone5 IOS 6.1.2
    Good news for everyone :-)
  • POMPOM Member Posts: 2,599
    @POM

    There's a MAJOR typo on the poster. It says the game is only supported on iPhone 4S and 5, but it works fine on my 4 (haven't tried it on my 3GS yet)! Many people still have iPhone 4's, so make sure you update the poster!

    Chakku
    King @Chakku :)
    Its not a typo, although ive heard the game runs fine on iphone 4 and even 3gs (which i still have hard time to believe it haha) its not officially support it, iv'e seen some major lags in the game in some levels, at what point are you in the game? it gets really crazy at some point! and iphone 4 simply cant handle it.. let me know if you see it crash or lag to hell ;)
    @Pom I can confirm that your in-app market works on my iphone5 IOS 6.1.2
    Good news for everyone :-)
    That is great news, yeah even @uptimistik told me he managed to get it worked finally, i believe it was a problem at apple's side. i hope you like it so far!

    Roy.
  • Dazza006Dazza006 Member Posts: 248
    @POM
    This game is incredible, will leave a review
    Good luck with sales :P
  • RPRP Member Posts: 1,990
    I played through a good chunk of it a few days ago. I was unable to get past some of the puzzles because the touch to move control was going nuts, turned out my iPhone's touch screen had a hardware problem. I just got it replaces, I'll give it another go. I really like what you did with the puzzle elements. Good show sir!
    Wow you scared me for a sec..
    Go and fix this touch screen ASAP! and finish those puzzles!!

    :P
    Roy.
    No worries Roy! It was the iPhone! At first I was like...What the heck is going on? There is no way that he'd release it with a bug like this....ooooooh it's my iPhone. It actually helped in the hardware troubleshooting of my iphone so double win. + 2 xp for you.
  • DigiChainDigiChain Member, PRO Posts: 1,288
    Just a heads up - the Touch Arcade game of the week poll is now live, so those of you supporting Roy should head over there and place your vote!

    Good luck Roy.
  • DalleZDalleZ Member Posts: 85
    Just a heads up - the Touch Arcade game of the week poll is now live, so those of you supporting Roy should head over there and place your vote!

    Good luck Roy.
    Could you give me/us the link :)
  • Dazza006Dazza006 Member Posts: 248
    @POM
    Like I said above the game is wicked, but I have come across a problem.
    When I tap on continue it just gets stuck on the loading screen.
    I'm on part 2 of the story (Eglerion forrest), when I tap select level its fine loads perfect.
    I Keep trying but it still gets stuck, no loading wheel or nothing.
    I'm using my 4s iOS 6.1.2.
    -Darren
  • POMPOM Member Posts: 2,599
    @POM
    Like I said above the game is wicked, but I have come across a problem.
    When I tap on continue it just gets stuck on the loading screen.
    I'm on part 2 of the story (Eglerion forrest), when I tap select level its fine loads perfect.
    I Keep trying but it still gets stuck, no loading wheel or nothing.
    I'm using my 4s iOS 6.1.2.
    -Darren
    A fix should be up on the App Store in 1-2 days (expedited review)
    This issue occurs only for level 2.

    Roy.
  • Dazza006Dazza006 Member Posts: 248
    Ok good stuff, keep up the good work :D
  • POMPOM Member Posts: 2,599
    Just a quick heads up guys, an update is now available to download with a fix to all the latest bugs mentioned.

    Cheers
    Roy.
  • JoeMeisterJoeMeister Member Posts: 602
    How did you fixed this? I have the same problem in my game always have to click twice.
    1) This is no a bug, the role of the arrow is just to be an indicator, you should press the dialog box itself to get it pass, that said, I already fixed it to be clearer, and it will be in the update!

    Your game is awesome and the update fixed the issue that you had to click at least twice on the dialog boxes.
  • ChakkuChakku Member Posts: 1,513
    edited March 2013
    @POM
    I really hope you win Roy!

    You're an inspiration to us all!! :)>-

    Chakku
  • POMPOM Member Posts: 2,599
    How did you fixed this? I have the same problem in my game always have to click twice.
    1) This is no a bug, the role of the arrow is just to be an indicator, you should press the dialog box itself to get it pass, that said, I already fixed it to be clearer, and it will be in the update!

    Your game is awesome and the update fixed the issue that you had to click at least twice on the dialog boxes.
    Hey Joe, it was fairly simple acctually,
    I gave the touch control to the text box background, so no matter where you press on it, it will register the touch.
    The logic of how to handle the text box is in a different actor though, and the connection is made via Game.attributes
    @POM
    I really hope you win Roy!

    You're an inspiration to us all!! :)>-

    Chakku
    Cheers man! Thanx for your support :)

    Roy.
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