Help With Sending A Package To iTunes Connect!
AwesomeProductionsInc
Member Posts: 10
Hello I NEED HELP with the sending the application to iTunes Connect Cause Whenever I Click Send It Gives Me A CodeSign Error PLEASE HELP
Comments
I did this as well my first time around. And what I do now is when I set up my dev/dist profiles, I name them accordingly.
Like this -
com.yourname.yourgameDev for the developer profile
com.yourname.yourgameDist for the distribution profile
Haven't had an issue choosing the distribution profile since I started doing that. I would recommend deleting your current profiles, and re-create them, download and install them again, and give it another go.
Invalid Binary AGAIN PLEASE HELP
i did
EDIT: I don't mean that to sound too harsh but this isn't instant messenger and you shouldn't expect people to be on hand to answer your questions the minute you ask for help.
You need to check the following:
Have you gone in to the provisioning portal and set up an App ID. If so you will have made a bundle identifier which should match what you have in you Xcode project (check its correct in the info.plist file too).
In the provisioning portal also make sure you created a provisioning profile for your app (make sure this is for distribution). Download that and double click it to install it in Xcode.
The bundle identifier you used in iTunes connect should also match up with the one used for your App ID (mentioned above) and the one used in the Xcode project. Consistency across the board is what you are aiming for!