Serious IAP problems
epicstag
PRO Posts: 132
in Tech Support
I'm not a noob. I have an app in the store, that get's IAP's purchased every day.
However, my latest app refuses to be able to test in adhoc mode, and returns the error "Product identifier was not recognized". I've done the following:
Created a provisioning profile with a developer certificate. I've added it to xcode, and itunes.
Ensured that the prov. profiles have the same bundle ID as the app in itunes connect.
Set up my in apps and activated them in the app details on itc.
Ensured that the product id in Gamesalad matches the product id in itc exactly.
Ensured that I am signing with the ad hoc profile.
There used to be a checkbox on the Publishing page for ad hoc builds. What happened to that? Is it supposed to be gone?
Whatever though, as far as I see it, I'm doing everything right here and I need some help. It's really fucking me off.
2nd set of eyes please.
However, my latest app refuses to be able to test in adhoc mode, and returns the error "Product identifier was not recognized". I've done the following:
Created a provisioning profile with a developer certificate. I've added it to xcode, and itunes.
Ensured that the prov. profiles have the same bundle ID as the app in itunes connect.
Set up my in apps and activated them in the app details on itc.
Ensured that the product id in Gamesalad matches the product id in itc exactly.
Ensured that I am signing with the ad hoc profile.
There used to be a checkbox on the Publishing page for ad hoc builds. What happened to that? Is it supposed to be gone?
Whatever though, as far as I see it, I'm doing everything right here and I need some help. It's really fucking me off.
2nd set of eyes please.
Comments
Although they may release a hotfix, as this sounds like a serious issue
Chakku
Chakku
Chakku
http://forums.gamesalad.com/discussion/53970/some-trouble-during-review-ios-6-1-on-ipad#latest
- Thomas
There's a lot of variables though, so hopefully your game is A.O.K.
I wonder if we can isolate why yours are working and the rest of ours are not. Any thoughts @saladstraightshooter?
When i click the 'buy' button on the 'Confirm your in app purchase' prompt, in [Environment:Sandbox]
a second prompt appears saying In-App Purchase failed
Cannot connect to iTunes Store.
I've never done this before. Is it supposed to carry through and make the purchase?
Seems like too much work. Surely apple made it easier.
I have an IAP app awaiting review now. Will report back on the outcome.
Can confirm that my IAP app has been approved by Apple - so this means current GS is OK with 6.1.2.
iPhone iOS 6.1
IAP on Dist build works perfectly
Adhoc worked too.