Android publishing for Google Play device support
neoman
Member, BASIC Posts: 826
Hello Everyone,
I just published my first Android App on Google Play. My app works on devices with screen resolution of 480x800, 720x1280, 768x1280 and 800x1280 or around that size. It will not work properly on Android tablets due to the larger screen size and the overscan feature. It was a pain to manually untick 2217 devices which I was not sure if the app would be supported on or not.
Google determines the devices supported based on the application manifest. Is there a way I can set the screen resolution option when publishing the app with Game Salad so only devices with the screen resolution I specify will be supported in the application manifest that way I will not have to untick 2217 devices manually in the future. Your help or advice on how other users address this issue would be appriciated.
Thank you in advance.
I just published my first Android App on Google Play. My app works on devices with screen resolution of 480x800, 720x1280, 768x1280 and 800x1280 or around that size. It will not work properly on Android tablets due to the larger screen size and the overscan feature. It was a pain to manually untick 2217 devices which I was not sure if the app would be supported on or not.
Google determines the devices supported based on the application manifest. Is there a way I can set the screen resolution option when publishing the app with Game Salad so only devices with the screen resolution I specify will be supported in the application manifest that way I will not have to untick 2217 devices manually in the future. Your help or advice on how other users address this issue would be appriciated.
Thank you in advance.
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