Sugar Toast Runner Pre-release 1.0
micma
Member Posts: 66
My long and painful journey through the path of creating my first game has led me to what I believe to be an awesome game! Please view to let me know that all my work has not gone to waste.
Link:http://arcade.gamesalad.com/game/108787?filter=newest&platform=html5&q=Sugar
Thanks,
micma
Link:http://arcade.gamesalad.com/game/108787?filter=newest&platform=html5&q=Sugar
Thanks,
micma
Comments
No link ! Although it's a great post, well structured, no grammar errors (a little tautology, but acceptable).
; P
The fork straight in my face came as a shock, but I got over it !
Good fun. : )
My answer would be 'no', I love the attitude / the irreverence, I like the name, I even like the toast character, but there are a few things that would hold it back as it is.
Personally I'd keep improving my GS skills and in 6 months you could probably make this game in a twentieth of the time this one took you and it will look and sound (is there really no audio?) 10x better.
It's always tempting to stick out your first game (you are lucky I never released "3D-death-dolphin-apocalypse-race™ onto the world) but you will be surprised at how much better your games are 6/12/18 months later.
Thanks,
micma
It's not a bad first effort, but it's certainly not worth $400. I had a student who was asking his parents to buy him a Pro license and my advice to him was to release an app with the free version of GameSalad Creator and see how it does. If 10,000 people download it, it's probably worth it to go pro for your next app. If 100 people download it, then you know you aren't ready yet.
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Same say Socks and tatiang, after add more features could be a great project.
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