No correct info about how to public in Chrome Web Store (manifest.json)

Hello i was looking in the forum all about how to public.

1. I need account developer in Google Chrome. OK
2. Public the game in HTML5 or GS Arcade. OK
3. Export to JSON from GameSalad Windows. OK
4. Create MANIFEST.JSON and insert in the ZIP. ERROR!!

I follow that tutorial but is very imprecise and it does not works i think http://forums.gamesalad.com/discussion/32419/tutorial-how-to-publish-to-chrome-store

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calebdaniels Posts: 54MEMBER September 2011 in Working with GameSalad
So basically there is no super easy or clean method by which we can put an app on the chrome web app store. There is, by a little workaround, a method.

Firstly you will need a chrome license and all that stuff that you should already know how to do.

Secondly you need to publish your app to the gamesalad arcade; the HTML5 publishing option.

Now for the harder, chrome-ish parts.

1. Using Dashcode (http://developer.apple.com/xcode/) create a manifest.json that looks like this:
{
"name": "Chrome Drums",
"description": "Awesome Drum Simulator - Ultimate Fun",
"version": "1",
"app": {
"urls": [

],
"launch": {
"web_url": "http://whereveryourgameisembedded"
}
},
"icons": {
"128": "128.png"
},
"permissions": [
"unlimitedStorage",
"notifications"
]`
}

Save that file (as a .json, named manifest) in a folder called something along the lines of "my_app", changing the parts you need to change--the name, description, and "launch".
In the folder you saved the manifest to, save your icon @ 128x128 pixels in the same folder; call the icon 128.png.

Right click and compress the folder. Then go here :: https://chrome.google.com/webstore/developer/update

Upload the .zip. The next steps are self explanatory.
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I would like more info dear friends.

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