Ad Hoc Testing With iOS Devices
charliejrosenthal
Member Posts: 2
Hi Creators,
I am attempting to begin ad hoc testing for iOS devices through Xcode, but I'm running into a problem when I export my game via GameSalad Creator in .APP format. For some reason, the file that is generated by Creator is not recognized by Xcode. Why might this be?
Your input and advice would be greatly appreciated.
I am attempting to begin ad hoc testing for iOS devices through Xcode, but I'm running into a problem when I export my game via GameSalad Creator in .APP format. For some reason, the file that is generated by Creator is not recognized by Xcode. Why might this be?
Your input and advice would be greatly appreciated.
Comments
The problem is not with the certificates, but with the ability of Xcode to recognize the file generated by GS Creator. The .APP file generated appears to have a circle/slash through the icon. I am operating the latest versions of Mountain Lion and Xcode.
Any thoughts on what this might mean?
Drag it to your itunes app library and sync it to your test device. You can also do this (and additional devices) via the Xcode organizer.
The video is slightly outdated now a days but its still pretty close I believe. Testflight makes adhoc testing super easy for everyone involved.
If you ever wanted to own an easy and secure way to distribute new builds to your clients directly from your server, now you can!
We've also added an Online Demo version which you can test drive it.
Please visit our website for more info.