Ad Hoc Testing With iOS Devices

Hi Creators,

I am attempting to begin ad hoc testing for iOS devices through Xcode, but I'm running into a problem when I export my game via GameSalad Creator in .APP format. For some reason, the file that is generated by Creator is not recognized by Xcode. Why might this be?

Your input and advice would be greatly appreciated.

Comments

  • RPRP Member Posts: 1,990
    Have you visited the iOS provisioning portal and set up your certificates?
  • charliejrosenthalcharliejrosenthal Member Posts: 2
    edited December 2012
    Have you visited the iOS provisioning portal and set up your certificates?
    All iOS provisioning portals and certificates have been set up accordingly.

    The problem is not with the certificates, but with the ability of Xcode to recognize the file generated by GS Creator. The .APP file generated appears to have a circle/slash through the icon. I am operating the latest versions of Mountain Lion and Xcode.

    Any thoughts on what this might mean?

  • RPRP Member Posts: 1,990
    edited December 2012
    Hold on, I see what you meant, but why are you trying to open an .APP file in Xcode? (it's not a xcode project format). The reason the .APP file shows up with a "banned ?" is that it is not a recognizable/runnable format for OSX.

    Drag it to your itunes app library and sync it to your test device. You can also do this (and additional devices) via the Xcode organizer.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    You might also want to look into this. http://forums.gamesalad.com/discussion/39655/salad-solutions-how-to-beta-test-with-testflightapp-com#latest

    The video is slightly outdated now a days but its still pretty close I believe. Testflight makes adhoc testing super easy for everyone involved.
  • FanStudioUKFanStudioUK Member Posts: 459
    We are proud to present the release of our custom made Over the Air distribution platform for builds http://www.ios-apptesting.com

    If you ever wanted to own an easy and secure way to distribute new builds to your clients directly from your server, now you can!

    We've also added an Online Demo version which you can test drive it.

    Please visit our website for more info.
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