How we could sell the game?
dmitriii
Member Posts: 10
How we could sell the game?
will it be like in appstor 30% of payment,
or the opportunity to sell we will need to buy and how much it will be cost?
Sincerely Dmitry
ps; you did a big work, it's a very coll tool!!!
i hope you will make more new functions, like support video, 3d, and more!!!
will it be like in appstor 30% of payment,
or the opportunity to sell we will need to buy and how much it will be cost?
Sincerely Dmitry
ps; you did a big work, it's a very coll tool!!!
i hope you will make more new functions, like support video, 3d, and more!!!
This discussion has been closed.
Comments
To answer your questions, if you are interested in selling your games on the iPhone, what will happen is that we will offer a service which creates a license free executable - we do not take a royalty of any sorts like Apple does. We haven't yet released a pricing structure but will be sure to post it as soon as we're ready.
And we are definitely looking forward to adding new features. We recommend posting your suggestions to the Roadmap and Suggestions forums. Thanks again for the support!
Or you will be a main publisher for all games created at the gamesalad, and take some price for a publishing at iphone?
that's why i asked about publishing.
I hope that opportunity to export the game to the iphone will appear as soon as possible.
didnt have much time to play around with it. but will definetely create something with it.
good to know your ideas with the iphone also (what actually interests me)
i think keeping it free and only charging for the export to iphone is really great.
will keep the community growing and creating indie games and for those who want to take it a step further,
they can try to sell their content.
hope gamesalad grows to get even better.
1.what do we do if we want to update our game(after it is in the app store) ?
2. is it okay to talk about our game in other forums (like toucharcade) ?
And yes, please go ahead and talk about your game all you want. Remember that we do not take any royalties after you release your game, so it'd be in your best interest to drum up as much attention as you can! With that said, we have some very interesting plans aimed at helping creators market their games. More to come...
Buy and sell game licenses at Gamecot. Its a trade service wheer developers can sell their game license or sourcecode to interested publishers or buyers.
It also supports ipad, android, j2me, pc, mac and more 25 platforms.
www.gamecot.com
At gamecot you will see battle bears, caper and many big titles.
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