Survey Poll: Assets on demand
famekrafts
Member, BASIC Posts: 834
I am soon going to start a crowd funding campaign for my video game series.
Instead of giving Tshirts etc, I am planning to give 3D game assets, and Game art packs.
They will be done in 3D, both 3D style as well as toon shaded.
I will also video record the process of creating them, and give that as a separate perk.
So before I start putting time and effort, I am researching to understand whether game creators will be willing to fund a campaign for such game assets or not.
the funding price for game assets will range from $5 to $50 depending on the assets and packs.
For the quality of graphics, check out these
I just need to know yes, no, maybe.
if yes, what kind of graphics? You can mention a particular genre or theme.
thanks
Sunny
Instead of giving Tshirts etc, I am planning to give 3D game assets, and Game art packs.
They will be done in 3D, both 3D style as well as toon shaded.
I will also video record the process of creating them, and give that as a separate perk.
So before I start putting time and effort, I am researching to understand whether game creators will be willing to fund a campaign for such game assets or not.
the funding price for game assets will range from $5 to $50 depending on the assets and packs.
For the quality of graphics, check out these
I just need to know yes, no, maybe.
if yes, what kind of graphics? You can mention a particular genre or theme.
thanks
Sunny
Comments
Anyone can enjoy and appreciate a free t-shirt, poster, mug, art print, etc. Only game developers will appreciate the models so you will be limiting your potential backers to a very small, specific audience.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
If the game has good quality music offer that as a cd/mp3 collection
Just a couple ideas, If I have any more I'll post.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
So what if I give game free, not one but three game/app as a perk? I have main game ready, tracing app ready and the extension half ready, submitted for the gshelper contest. Plus there is board game like monopoly coming next on the theme and another mini game as well.
Does that sound good as a perk?
"So before I start putting time and effort, I am researching to understand whether game creators will be willing to fund a campaign for such game assets or not."
Do you mean you are looking for funds to create assets, or only sell your assets to gain funds for your future projects? Funding someone to make general assets is not a way to go. I create assets with no funding, I have to invest my own time and money as do countless others (the same goes for past and current game development projects. This is a problem that I have with funding projects like kickstarter, you end up funding someone who is seeking to quit their day job and unknowling run a business for the first time (which tends to spell disaster).
You have great talent and since you have 3D skills and know-how you really out to be applying this towards paid projects or selling these on 3D marketplaces such as those found on Unity's 3D asset market.
I am in india and people here do not think game developing to be a career, I have struggled for a decade. I want to make games as a career not design and create assets or publish books, which I have been doing from past few years. The problem is if there is no return with gaming as now days most games are free, people here think i am wasting my time.
So it's like either I succeed in game designing financially or my family and people around me will force me to quit game designing all together.
Gaming is my passion and I became a designer because of it. I have struggled with every game engine there is because I am not a programmer. Only game maker and now gs has worked well or me.
So it like do and die for me, either I make a great game series and get some money back to show people around me that gaming is a good career too or I lose my chance and probably keep making assets and publish book and do other designing jobs and forget my dreams, where I will never be satisfied.
You can say when my end comes, I will not die peacefully if I don't make one financially successfull good game. I need closure. It's like a bone stuck in my neck.
I am not telling you to do permanent job in studios. Just explaining you that if you are going in to studios you can learn the industrial work and quality. That experience is very important. I dont know became a designer is your obstinacy or something else. Sorry dont feel bad after watching your gsh7 entry its not 1% matching with industry standard. Time line is different point. It look like in past 10 years you are living in well and do not want to come out from it. As friend I just want to give you advice. Come out from well and there is very big sea.
Dont feel bad I am trying to show you the fact... Just telling you because you have potential
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
I was thinking of making it as a video board game.
I'm sure the video game(s) would be fine to offer too, the benefit of that would be you could certainly offer those at some of the lower tiers.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Anyone has anymore ideas for the perks?
Dreams and good intentions are bumpy roads that can offten lead to nowhere. Accomplishment, dependability and sensible philosophy are virtues mandatory for this industry.
And I am not preaching, I am basically telling you my views, irrespective of whether you or any one like it or not. I have a right to say what I believe in.
Sole proprietorship is fine. I'm not trying to shoot you down, but point out things you need to consider if you are wanting this independent self-made career as you have stated. I'm just asking a question here see?
When I say you are preaching to the choir, I mean; you are telling everyone how passionate and serious you are about games and game design. Yes, we know. I think most of us here are.
That's all
Small stuff like buttons, control sticks and d-pads (with your 3D design flare). Other common items like doors (with various positions), bullets, gears and light switches etc. Just add more assets to the pack for each level perk (or as one perk option).
I think any non digital perks are going to be more trouble and costly than they are worth (although they sound cool). Maybe in the future you can reconsider it.
@Debugdesign you can give any suggestions?