png graphic optimisation in GameSalad
jackhammer
Member Posts: 20
Hi
Can anyone clarify how GameSalad handles png files? Does it optimise them automatically as part of the publishing process? I notice if I save an image as a flattened png (as opposed to a normal png) it dramatically decreases the file size. Is this the best way to save them? Does is matter? I am saving as double size for resolution independence.
Any advice will be much appreciated.
Jack
Can anyone clarify how GameSalad handles png files? Does it optimise them automatically as part of the publishing process? I notice if I save an image as a flattened png (as opposed to a normal png) it dramatically decreases the file size. Is this the best way to save them? Does is matter? I am saving as double size for resolution independence.
Any advice will be much appreciated.
Jack
Comments
Can you clarify the HD resolution? I am building first at iphone resolution using images twice the size saved at 72dpi. Will this work as HD on iPhone and when converted to iPad?