Tilesets possible in Gamesalad?
baddog
Member Posts: 10
Hi everyone
I am wondering, if you can use Tilesets instead of different pictures for each animation to animate an actor. I used to use Tilesets (= one big picture which shows all movements) in my previous non-gamesalad projects, and want to use these Tilesets without cutting the Set into several pieces.
Is this possible in Gamesalad?
I am wondering, if you can use Tilesets instead of different pictures for each animation to animate an actor. I used to use Tilesets (= one big picture which shows all movements) in my previous non-gamesalad projects, and want to use these Tilesets without cutting the Set into several pieces.
Is this possible in Gamesalad?
Comments
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
I want that feature on the todo-list for a future release
I hope it's just an option, I love to use gamesalad sequence
images and not tilesets. When animation is produced tables are used
one on one for reference and when are displayed, tilesets
not seem to make sense, unless there is someone who makes tool
tilesets easily, you know?
Regards, Mark Riffel
www.marcosriffel.com
Sprite sheets would be perfect for my game.