Tilesets possible in Gamesalad?

baddogbaddog Member Posts: 10
Hi everyone
I am wondering, if you can use Tilesets instead of different pictures for each animation to animate an actor. I used to use Tilesets (= one big picture which shows all movements) in my previous non-gamesalad projects, and want to use these Tilesets without cutting the Set into several pieces.
Is this possible in Gamesalad?

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Nope! Get cutting! :)

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • baddogbaddog Member Posts: 10
    damn.
    I want that feature on the todo-list for a future release :)
  • RiffelRiffel Member Posts: 1,272
    baddog said:
    Hi everyone
    I am wondering, if you can use Tilesets instead of different pictures for each animation to animate an actor. I used to use Tilesets (= one big picture which shows all movements) in my previous non-gamesalad projects, and want to use these Tilesets without cutting the Set into several pieces.
    Is this possible in Gamesalad?

    Hi baddog,
    I hope it's just an option, I love to use gamesalad sequence
    images and not tilesets. When animation is produced tables are used
    one on one for reference and when are displayed, tilesets
    not seem to make sense, unless there is someone who makes tool
    tilesets easily, you know?
    Regards, Mark Riffel
  • blackfedorablackfedora Member Posts: 5
    I'd definitely like to see this added as a feature.
    Sprite sheets would be perfect for my game.
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