Animated Bow and Arrow

Hi All,

Completely new to game salad and game development. I have a question about creating "interactive graphics" (not really sure what would be the best thing to call them). Anyway, I would like to create a bow and arrow that when the user clicks the bow and pulls back, the graphic changes to coincide with this; pretty much the same thing as the catapult that is used in Angry Birds.

If anyone could shed any light on how this would be accomplished, it would be highly appreciated.

This is for my first (hopefully of many) games to come.

This is the only thing I am having diffuculty with at the moment.

Thanks in advance.

Darren

Answers

  • Joe Hart Joe Hart Member Posts: 15
    Simple,
    First hire a graphic designer or if you are on a low budget get gimp and inkscape from the internet. Then make a animated arrow where the string is pulled back, and with a bow in its correct position. Then in gamesalad create an actor and do this: When touch is pressed animate then after ### seconds change image to the bow without an arrow and then spawn actor bow speed 500 or whatever numbers you want.
  • noor107noor107 Member Posts: 1
    It will obviously require more than that. When touch is pressed and user drags on the screen it should calculate the distance of drag and the direction of the drage, the animation will probably be based on these calculations and the spawn of the arrow together with its speed and direction too.

    If someone finds an example on this, please let me know as I require this for my slingshot.
  • PaxPaxPaxPax Member Posts: 106
    gshelper.com and type in angry birds---tutorial and I believe template.
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