Animated Bow and Arrow
dwalkeden
Member Posts: 0
Hi All,
Completely new to game salad and game development. I have a question about creating "interactive graphics" (not really sure what would be the best thing to call them). Anyway, I would like to create a bow and arrow that when the user clicks the bow and pulls back, the graphic changes to coincide with this; pretty much the same thing as the catapult that is used in Angry Birds.
If anyone could shed any light on how this would be accomplished, it would be highly appreciated.
This is for my first (hopefully of many) games to come.
This is the only thing I am having diffuculty with at the moment.
Thanks in advance.
Darren
Completely new to game salad and game development. I have a question about creating "interactive graphics" (not really sure what would be the best thing to call them). Anyway, I would like to create a bow and arrow that when the user clicks the bow and pulls back, the graphic changes to coincide with this; pretty much the same thing as the catapult that is used in Angry Birds.
If anyone could shed any light on how this would be accomplished, it would be highly appreciated.
This is for my first (hopefully of many) games to come.
This is the only thing I am having diffuculty with at the moment.
Thanks in advance.
Darren
Answers
First hire a graphic designer or if you are on a low budget get gimp and inkscape from the internet. Then make a animated arrow where the string is pulled back, and with a bow in its correct position. Then in gamesalad create an actor and do this: When touch is pressed animate then after ### seconds change image to the bow without an arrow and then spawn actor bow speed 500 or whatever numbers you want.
If someone finds an example on this, please let me know as I require this for my slingshot.