Rob2 said: so ePub is good enough for the rest or the world's technical authors but not you?
From what I've read, I'm not the only one who doesn't like ePub.
I could try again later, but I don't like the format. It's slower, yet has less features. Plus, it puts my book in the iBookstore, which I'm thinking is less popular than the app store. Also, my target audience is more likely to download games than books. That means I should target the App Store... which has a book section.
Photics said: That seems wasteful, when there is a books section on the App Store.
I don't want to sound rude, but I see putting a book in the app store as wasteful when there is huge digital BOOK STORE on the same device. You also have a much greater chance of getting noticed on the iBookstore, considering there are over 300,000 apps in the app store and most people aren't searching for books. Plus, you'll most likely have to stick to .99 or free (with iAds, which aren't very effective for most people), if you publish to the app store, whereas you could charge somewhere around $10 on the iBookstore, where people are actually searching for books. I just think it makes sense to deliver it to the audience who wants it. Just my 2 cents.
I would do both. I'm looking at doing some stories as e-books and then doing less content and more entertainment as interactive books that reference the e-books.
I think that would be good for your book. A tutorial/examples GS interactive book and a more reference type e-book.
I am going to buy it and an e-book makes a lot of sense. An app that is not so in-depth reference wise but gives keynote/pp style examples and tutorials would be great.
I think I found the problem with the slowdown. My test didn't include separations for chapters. I think I can make the ePub conversion work now. I still don't like it though. The ePub format is more like HTML 1.0 than a pretty book design.
Status Report: - I'm making significant progress in the PDF to ePub conversion of my book. While I don't like it, ePub is looking like the standard format for my book. Everyone in this community should have an iOS device, which means iBooks is a good target platform. By getting the textbook in the iBookstore, a larger audience is reached -- which might lead to more popularity for Gendai Games and Photics.com... more software sales and more book sales.
The good thing about ePub is that it's easier to update. With the next update of GameSalad, there should be a lot of changes. With an ePub, it should be much easier to add or remove content from the book -- as it doesn't really change the layout.
I was surprised to discover that tables are supported in ePub. I'm not sure why they got wiped out during the earlier conversions, but now the tables appear to be working.
I have about 230 images to drop into the ePub. I've moved about 35 images so far. It's very tedious. It looks OK on my iPhone though. I think I'll need to split up Chapter #4 for increased performance, but overall it's looking pretty good.
I'm not sure if there's a review process for ePub, but I'm planning to upload the book through Lulu later today or sometime this week. If sales are OK, I can register for iBooks directly, get an ISBN and cut out the middleman.
I'm waiting to see what happens to GameSalad. If iAds and hyperlinks become much cheaper than $1999 per year, I have a plan for a free tutorial series. That way, I'll have content in all areas of iOS... iBooks and Apps.
Comments
I could try again later, but I don't like the format. It's slower, yet has less features. Plus, it puts my book in the iBookstore, which I'm thinking is less popular than the app store. Also, my target audience is more likely to download games than books. That means I should target the App Store... which has a book section.
I'm looking at doing some stories as e-books and then doing less content and more entertainment as interactive books that reference the e-books.
I think that would be good for your book. A tutorial/examples GS interactive book and a more reference type e-book.
Crap! Do a web/desktop app as well.
The good thing about ePub is that it's easier to update. With the next update of GameSalad, there should be a lot of changes. With an ePub, it should be much easier to add or remove content from the book -- as it doesn't really change the layout.
I was surprised to discover that tables are supported in ePub. I'm not sure why they got wiped out during the earlier conversions, but now the tables appear to be working.
I have about 230 images to drop into the ePub. I've moved about 35 images so far. It's very tedious. It looks OK on my iPhone though. I think I'll need to split up Chapter #4 for increased performance, but overall it's looking pretty good.
I'm not sure if there's a review process for ePub, but I'm planning to upload the book through Lulu later today or sometime this week. If sales are OK, I can register for iBooks directly, get an ISBN and cut out the middleman.
I'm waiting to see what happens to GameSalad. If iAds and hyperlinks become much cheaper than $1999 per year, I have a plan for a free tutorial series. That way, I'll have content in all areas of iOS... iBooks and Apps.