Can't test iOS game (error 3) after sending binary to Apple?
Asobu_Games
PRO Posts: 261
Hi guys,
I'm wondering if anyone can help me out. I have been developing an iOS game for months and been testing it out (adhoc) on my iPhone with no problem using a development provisioning profile.
Last night I finished the game (yay!) and signed the app with a distribution profile and uploaded to Apple. Once again, no problem here. However now if I try to generate the app and sign with the dev profile (to test some more on my phone) I get 'error 3' and the app won't sign. This was working fine right before sending Apple the finished game. My only guess is you can't test apps anymore with a dev profile after the app has gone into the distribution phase?
Also I just started working on an update for an older app that I have already published on the app store. I checked that I have an up-to-date developer profile and tried to build / generate / sign through GS web publishing so I could test on my device. I got the same 'error 3' message again, which makes me think you can't test an app that is already published.
Any ideas how I can get around this and test my games again?
Thanks, Tim
I'm wondering if anyone can help me out. I have been developing an iOS game for months and been testing it out (adhoc) on my iPhone with no problem using a development provisioning profile.
Last night I finished the game (yay!) and signed the app with a distribution profile and uploaded to Apple. Once again, no problem here. However now if I try to generate the app and sign with the dev profile (to test some more on my phone) I get 'error 3' and the app won't sign. This was working fine right before sending Apple the finished game. My only guess is you can't test apps anymore with a dev profile after the app has gone into the distribution phase?
Also I just started working on an update for an older app that I have already published on the app store. I checked that I have an up-to-date developer profile and tried to build / generate / sign through GS web publishing so I could test on my device. I got the same 'error 3' message again, which makes me think you can't test an app that is already published.
Any ideas how I can get around this and test my games again?
Thanks, Tim
Comments
then when you have to submit your update just sign with your original profile.
I just thought it was strange that I was doing it the one way, then it changed all of a sudden. My guess is that you can only use a dev profile before publishing, after that you'd have to use the adhoc distribution profile to test updates/new versions of your game. Either way it's working now so I'm happy