Touch is not working when publishing to Android.
Ledaro
PRO Posts: 18
I'm using windows beta GS and have made a couple test games, which worked perfectly on my PC, so I just got the pro account and published to Android, but have a specific problem which only appears on the Android phones - my colleague published the game to iPhone and it worked fine. Basically, the 'touch' doesn't work 99% of the time... which renders the games unplayable.
I managed to get a simple actor to follow the 'touch', but any scene more complicated than one actor and it stops working.
We've tried 2 different computers, and two different versions of Android, we got the same results - the touch not working. We also separately made the same simple mock-up scene, but once published to Android the touch function did not work correctly (again on separate computers and tested on our own Android devices).
I tried different combinations of 'touch' vs 'mouse press' etc, but nothing changed.
If anyone has had similar issues and found a fix, I would love to hear about it!!
Btw, I'm using Windows 7.
I managed to get a simple actor to follow the 'touch', but any scene more complicated than one actor and it stops working.
We've tried 2 different computers, and two different versions of Android, we got the same results - the touch not working. We also separately made the same simple mock-up scene, but once published to Android the touch function did not work correctly (again on separate computers and tested on our own Android devices).
I tried different combinations of 'touch' vs 'mouse press' etc, but nothing changed.
If anyone has had similar issues and found a fix, I would love to hear about it!!
Btw, I'm using Windows 7.
Best Answer
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[Deleted User] Posts: 0back it up on a flash drive if anyone you know has a mac plug it in download gamesalad for mac then open it there and Publish it with mac it should Work.