What do you think of my graphics/images for my app
BobTheBuilder
Member Posts: 7
I'm going to create a iphone app, it involves cabinets.
What do you think of my graphics so far, when I add 3d effects on adobe firework it makes it look a bit fuzzy.
This is the one with the 3d ish effects. http://postimage.org/image/lbqot5dgl/661d0c67/
The 2 left ones are slightly different, which one do you think is better?
This is the one without the 3d graphics. http://postimage.org/image/z4zicnghb/ada49232/
What do you think of my graphics so far, when I add 3d effects on adobe firework it makes it look a bit fuzzy.
This is the one with the 3d ish effects. http://postimage.org/image/lbqot5dgl/661d0c67/
The 2 left ones are slightly different, which one do you think is better?
This is the one without the 3d graphics. http://postimage.org/image/z4zicnghb/ada49232/
Comments
I'm useless at trying to make the open drawers of the cabinet look realistic. Can someone help me?
notice how everything flows more naturally? all the horizontal lines follow the path of the vanishing points and horizon line. heres what my version looks like with the VP and HL.
the vanishing point should be located at both ends of your cabinet. the angle of the cabinet will change dramatically depending on how far away you place the vanishing points. closer together will create sharper angles. further apart will make things appear more level. also if you're wondering what the purpose of the horizon line is its the point at which your eye level sees something from either below or above. if you look at my example you can see that under the horizon line where all the lines of the cabinet all begin to slant downwards. above the horizon line is where all the lines of the cabinet appear to be going upwards.
Also can you pls show me how to make one that has the drawer open, I cannot get it right it looks way too fake. I have a few images if you would like me to upload.
I just used the existing vanishing points to figure out where the location of the draw would be once its open. So in the previous case what I did was draw lines from the left VP intersecting and passing over the 4 corners of the "closed drawer". If you do that for all 4 corners you'll have 4 lines passing from the VP to the end of your page. That gives you the the general bounding box of where to draw in the new cabinet. But how open or closed you want it would depend completely on you. Just remember that the closer to the human eye something is the bigger it will appear which is why the drawer in my example is larger than what it was when its closed
When there is a character in the scene and you wat to have a normal view have the horizon on the height if the characters eyes.
This is something you can test in real life. Stand outside and look at people of about your height. You will notice the horizon is on the same level as their eyes.
I hope this makes sence
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How would I create a animation of the drawer opening and closing? Do I just make images of it open a bit more and slightly larger each step?
Also on how fast the drawer opens and closes. The slower it goes the more steps are needed. The faster it goes the less steps are needed.
Like in the real world. When you slam a drawer close, you ever saw it being half way did you? (Don't try this at home... or at school )
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