Publishing Android App
natclarke
Brisbane, AustraliaMember, PRO Posts: 243
I have the latest version of gamesalad and want to publish my app as an android. When I get to the signing process. It comes up with following message.
The operation couldn’t be completed. (com.gendaigames.GameSalad error 3.)
PLEASE Help
thanks
Natalie
P.S It has worked perfectly with my Apple Apps!
The operation couldn’t be completed. (com.gendaigames.GameSalad error 3.)
PLEASE Help
thanks
Natalie
P.S It has worked perfectly with my Apple Apps!
Nat Clarke
Life Cleansing
Comments
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Did you check your bundle id for your android app? Sometimes you might have misspellings on it.
The com.gendaigames.GameSalad error 3 usually means that there was a problem with the code signing. So you may want to check that you have the correct password for your keystore file. If you haven't made a keystore file yet, you should do so first before you even attempt publishing your app for the Android.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
9/13/12 8:28:26.033 PM GameSalad[67635]: request body is tokenUsername=tkulla&token=15f481d19527d7b748a94e160b9a23205b3183ca71261e6a6de83a6a69c1f2ca
9/13/12 8:28:26.034 PM GameSalad[67635]: download URL is http://publish.gamesalad.com/apps/18207/download?tokenUsername=tkulla&token=15f481d19527d7b748a94e160b9a23205b3183ca71261e6a6de83a6a69c1f2ca
9/13/12 8:28:26.034 PM GameSalad[67635]: Going for it.
9/13/12 8:28:26.035 PM GameSalad[67635]:
9/13/12 8:28:27.073 PM GameSalad[67635]: Receieved response: {
"Accept-Ranges" = bytes;
"Content-Length" = 16837119;
"Content-Type" = "application/vnd.android.package-archive";
Date = "Fri, 14 Sep 2012 00:28:28 GMT";
Etag = "\"2f3cb87b1c023351638a268237b221c4\"";
"Last-Modified" = "Fri, 14 Sep 2012 00:27:31 GMT";
Server = AmazonS3;
"x-amz-id-2" = "pFi8hkdGr+F5Qc4mwA/ASRgeCJEqwljzd0IC8JQM1sNQzni/0WNr/AV/6dC0YeDw";
"x-amz-request-id" = D013186F5BDF18B6;
}
9/13/12 8:29:19.722 PM GameSalad[67635]: Downloaded to: /var/folders/kn/ps1p5x9955v7__6rkhkq412m0000gn/T/GameSalad0/appoutput2.apk
9/13/12 8:29:46.634 PM GameSalad[67635]: ERROR: Error Domain=NSCocoaErrorDomain Code=3 "The operation couldn’t be completed. (Cocoa error 3.)"
9/13/12 8:30:33.774 PM osascript[68952]: Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
9/13/12 8:30:34.458 PM osascript[68958]: Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
9/13/12 8:30:35.304 PM osascript[68959]: Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
9/13/12 8:30:35.777 PM osascript[68960]: Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
9/13/12 8:30:36.199 PM osascript[68961]: Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
9/13/12 8:30:36.288 PM osascript[68962]: Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find:
/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper
9/13/12 8:30:37.675 PM GameSalad[67635]: Started HTTP server on port 56037
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
1) Updated my Android SDK via the terminal as instructed in the cookbook (I've done this before but it did download updates).
2) Completed the optional step to allow shortcut commands.
3) Created a new keystore. To mix things up, I entered a different password rather than hitting 'enter" to use the same one (my bet is on this making the difference).
Cookbook Android publishing link:
http://cookbook.gamesalad.com/tutorials/4/parts/11
Cookbook Keystore creation link:
http://cookbook.gamesalad.com/tutorials/4/parts/20
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