iPhone 4 resolution
karuzo
Member Posts: 35
Hello,
Newbie here with gamesalad. Forgive me as I'm sure this HAS been asked before, but the answers all around confuse me.
When I start a new project and check 'Resolution Indepence', this would mean the game will run properly on iphone 4 screen in term of graphics.
1. When I enter into a scene attribute, why would it indicate display size of 480x320, which is not retina?
2. In such case do I need to resize the display size of 960x640? You would think if you checked 'Resolution Independence' it would know to start a scene at 960x640.
Thanks,
Doron
Newbie here with gamesalad. Forgive me as I'm sure this HAS been asked before, but the answers all around confuse me.
When I start a new project and check 'Resolution Indepence', this would mean the game will run properly on iphone 4 screen in term of graphics.
1. When I enter into a scene attribute, why would it indicate display size of 480x320, which is not retina?
2. In such case do I need to resize the display size of 960x640? You would think if you checked 'Resolution Independence' it would know to start a scene at 960x640.
Thanks,
Doron
Comments
Thanks,
Doron
Doron