✪✪ Astro Balls - Development Thread ✪✪
patapple
Member Posts: 873
Hi guys,
I think that now is the time to open our first development thread. The game mechanic are around 50% completed and at the moment we are working on the power-up but you can find more information in the bottom!
We are going to add video, images and descriptions.
Here are all the first informations:
this is ASTRO BALLS, a survival with a sci-fi theme that should be available in early september.
As I said before, this is a survival sci-fi game where the player has to survive in arenas of growing difficulty. The game will have its own story and it will be along of 9 blocks composed by 3 levels each one for a total of 27 levels + 3 hidden levels. In the game you can choose between 5 different alien races that will have the spaceship controlled by the player. Every spaceship will have a particular feature.
You will use 13 different power-ups, offensive and defensive. The backgrounds and the spaceships are 3D pre-rendered. The aliens' concept are realized by Francesco (Dead Nation, Rusty Dogs, The professionist) Montarino, a very good Italian designer that has recently joined our team.
Astro Balls is in our projects since few months and the work is going on in a good way: we hope to release a beta at the end of August and then to send the game to Apple and with the release in early September on iPhone, iPod Touch and iPad and then for Android.
Please leave you feedback in the comments!!
http://balzagames.wordpress.com
http://www.facebook.com/BalzaGames
balzagames@yahoo.com
I think that now is the time to open our first development thread. The game mechanic are around 50% completed and at the moment we are working on the power-up but you can find more information in the bottom!
We are going to add video, images and descriptions.
Here are all the first informations:
this is ASTRO BALLS, a survival with a sci-fi theme that should be available in early september.
As I said before, this is a survival sci-fi game where the player has to survive in arenas of growing difficulty. The game will have its own story and it will be along of 9 blocks composed by 3 levels each one for a total of 27 levels + 3 hidden levels. In the game you can choose between 5 different alien races that will have the spaceship controlled by the player. Every spaceship will have a particular feature.
You will use 13 different power-ups, offensive and defensive. The backgrounds and the spaceships are 3D pre-rendered. The aliens' concept are realized by Francesco (Dead Nation, Rusty Dogs, The professionist) Montarino, a very good Italian designer that has recently joined our team.
Astro Balls is in our projects since few months and the work is going on in a good way: we hope to release a beta at the end of August and then to send the game to Apple and with the release in early September on iPhone, iPod Touch and iPad and then for Android.
Please leave you feedback in the comments!!
http://balzagames.wordpress.com
http://www.facebook.com/BalzaGames
balzagames@yahoo.com
Comments
Cheers
---
Benjamin
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
@Braydon_SFX thanks!
We are very satisfied with the work we are doing but obviously the last word is up to you.
Spread the word and support us. Thank you for everything
First development diary in Italian but this week we also how english version: http://balzagames.blogspot.it/2012/08/astro-balls-diario-di-sviluppo-01.html
http://balzagames.wordpress.com
Need Help? Email Me | Templates | Full Game Source Code
Need Help? Email Me | Templates | Full Game Source Code
will it be only an iPad game???
When it's for iPhone too,
don't forget to add me to the beta test group ;D
@carlblanchet thanks for the feedback
Stay tuned!
for now we are unable ( to show you a video of gameplay because we are trying to improve the whole game but, at the end of August we will be able to show definitely something played!!!
Could you explain the gameplay? Is it a puzzler? RPG? Etc?
http://balzagames.wordpress.com
New development diary on concept art of in-game playable characters: http://balzagames.blogspot.it/2012/08/astro-balls-diario-di-sviluppo-02.html