iphone publish

PBEmpirePBEmpire Member Posts: 676
edited August 2012 in Announce Your Game!
hey guys! i realised that latest iphone has 960x640 resolution but my project res. is 480x320. will the images come alright?

EDIT- if i put independent resolution, is it ok to leave the images as it is?

Comments

  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    change your project resolution to 960x640 in the "layers"->"attributes" section of game salad creator.

    Not sure what you are asking regarding the images..

    Sydney Swans 2014!!

  • PBEmpirePBEmpire Member Posts: 676
    i mean will the images appear stretched? take a look at optimus vu. many apps look stretched
  • patapplepatapple Member Posts: 873
    @gsrockz123 do you mean the screenshots for iTunes?
  • HapiappsHapiapps Member Posts: 373
    No no no, he means that if he leave the images scaled in relation to 480x320 and check resolution independence will it be retina. The answer is no, that is the worst option. The best options are

    1. Double the size of all the images and check Resolution independence for clear graphics on all devices.

    2. Leave it the way it is and don't check RI and it won't use retina on the iPhone 4/4s but it won't be to bad.

    3. If you check RI and the images are not 960x640 then it won't turn out pretty at all.
  • patapplepatapple Member Posts: 873
    @Hapiapps yeah, sorry ;)
  • PBEmpirePBEmpire Member Posts: 676
    ok thanks for ur replies. i was wondering why my images were appearing so terrible in gs viewer. now i have uncheckd RI
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