Using particles to create a temporary line, is it possible?
QuestionMan
Member Posts: 81
I've been fooling around with the particles function to create a sort of trail/ninja slice/cool effect. It works when I'm holding the mouse down for a while, or when I move it slow, but if I do a fast slice, it only spawns 2 particles, 1 at each end.
Anybody know a way around this or is what I want possible with that function? Thanks!
Anybody know a way around this or is what I want possible with that function? Thanks!
Comments
http://gshelper.com/how-to-make-an-angry-birds-trailer-gamesalad-tutorials-video/
I don't think it uses particles though.
Jamie
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page