Actors crash when opening Windows GS project in Mac

ccomeonccomeon Member Posts: 0
edited July 2012 in Working with GS (PC)
I've been searching through the forum but can't find this discussion

I have my partner using Windows GS and exported a mac project to me.
I can open the project with me Mac GS (tried in both 0.9.92 & 0.9.94) and even can preview normally.

But when I want to edit an actor, the GS halted and can't show behaviors in actors.
I need to close the project to make GS normal.

Does anyone experienced this situation and is there any solution yet?

Comments

  • jackhammerjackhammer Member Posts: 20
    I have this same problem when exporting from Windows. I am running 0.9.92 on Windows 7 and 0.10.00 on Mac Lion. All software is up to date.

    Does anyone have a solution to this? It's a pretty major flaw!
  • jackhammerjackhammer Member Posts: 20
    I have this same problem when exporting from Windows. I am running 0.9.92 on Windows 7 and 0.10.00 on Mac Lion. All software is up to date.

    Does anyone have a solution to this? It's a pretty major flaw!
  • beepbeep Member Posts: 30
    Hi
    I've got exactly the same problem.
    Some game attributes disappear too!
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