"Floopy" - 13 years old developer

ChillBoxChillBox Member, PRO Posts: 115
edited July 2012 in Announce Your Game!

http://itunes.apple.com/us/app/floopy/id540064031?ls=1&mt=8
https://www.facebook.com/pages/Floopy/125040634303820

Hello everyone, my name is Dor Dahabani
And I am 13 years old developer.

This is my first game as a developer.
"Floopy" This is a challenging thinking game.

puzzle game, where you will test your ingenuity and thinking skills to get floopy to the candy.

- 40 Levels
- 2 Worlds
- Obstacles and Accessories to get the candy

Version history:

1.0 - Initial release

Comments

  • Fredrik BixoFredrik Bixo Member Posts: 239
    edited July 2012
    Icon is really blurry otherwise 2 stars
  • Benjamin_m5Benjamin_m5 Member Posts: 646
    I think the game is not so bad for your first game. But i think it could be more polished and more details as axample add better physics or collisions shapes.

    So i think it's good but can be better. Good luck with your game!! :)
    ---
    Benjamin
  • thelogobarthelogobar Member Posts: 93
    Looks like fun....


    but my ears!!!!
  • kinzuakinzua Member Posts: 554
    nice job buddy.. keep goin..
  • JustMe74JustMe74 Member, PRO Posts: 542
    Neat - for a 13 year old, awesome job!
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Very nice for your first game.
  • rhinokeyrhinokey Member Posts: 158
    okk first of, i love that music. who did that for you?

    i gave you 2 stars but dont be discourage, i like the over all idea behind the game
    you should check out the video in this thread http://forums.gamesalad.com/discussion/45997/juice-it-or-lose-it-talk-on-game-polish#latest
    there is a lot of simple things you can do to make this game much better, things that dont even change game play.


    animations
    jump animation, just a simple squash stretch of the guy jumping to the next platform maybe his eyes close, just something to make him look like a blob freak thing jumping,

    walk anim, he has no legs but when he scooches left or right you can add a kinda wiggle animation to give him some life

    idle anims
    when you are sitting still maybe thinking about a puzzle, add some life to the guy have him look around, maybe shift his weight a bit,
    maybe after 10 or 15 secs of not moving he can do a fidget animation maybe a exagarated look around, maybe look at the camera an say "we goina do this or what?" . perhaps one where he holds his breath and turns blue, maybe passes out. or better, set it up so he has several fidgets and it randomly picks between them.

    push animation
    when he's pushing a block have him lean into it gritt his teeth an put some effort in it.

    suscess animation
    when he gets to the goal have a little yay animation of him jumpin up an down maybe fireworks going off behind him.

    Sounds

    ambient player sounds
    perhaps some muttering and mumblings from the main character when hes sitting still, maybe some grunting as he's pushing, a "wheee" when he jumps" a "ahhhh" when he falls off a ledge
    a yay when he gets to the goal

    interaction sounds
    a plop when you land on a platform, a scrape when a platform is being pushed, a crash when you push a block too far an it falls off a ledge (block could even break into chunks), celebration sounds when you get candy.

    menus, make the buttons have some interaction like when you press play, it has some effect like a button or anything, could just glow, or wiggle, just something to visualize the inter actions, this could also have a sound to work with it.

    graphics, overall the graphic style works, but could be refined a bit


    thats just my 2 cents on what could easily raise the value of this game.
  • ChillBoxChillBox Member, PRO Posts: 115
    Thank you very much!
    Thanks for the help.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    Nice job, game looks like fun but the music killed me after 10 seconds. No extra credit for age, sorry...

    Here are some tips...
    - You should consider animating the main character a bit to make it more interesting.
    - Use the same font across the game
    - Success and failure animation (again, will make the player connect with your character)
    - Character seems to be floating mid-air in some cases
    - You don't need the big Floopy text on each level
    - Icon is blurry, you also don't need the iTunes default effect on it
    - Not feeling your iTunes description, last think I want to download is a 13 years old first game. You can use it when you contact review sites as a spin, but doesn't work as an app description

    Good luck with the game.
    GR
  • crazycam99crazycam99 Paris, FranceMember Posts: 519
    I'm going for 3 stars because:

    - I don't like the music
    - I don't like the art
    - nice concept
    - blurry icon
    - needs more polishing
    - I am 13 too ( there are tones of 13 year old developers out there )

    But otherwise not bad for a first game.
  • ZoytZoyt Member Posts: 374
    I'm going for 3 stars because:

    - I don't like the music
    - I don't like the art
    - nice concept
    - blurry icon
    - needs more polishing
    - I am 13 too ( there are tones of 13 year old developers out there )

    But otherwise not bad for a first game.
    I'm going for 3 stars because:

    - I don't like the music
    - I don't like the art
    - nice concept
    - blurry icon
    - needs more polishing
    - I am 13 too ( there are tones of 13 year old developers out there )

    But otherwise not bad for a first game.
    Like me. Cool concept for the game. But I rated it 3 for for these reasons:
    1. More animation is needed
    2. Blurry icon
    3. Lack of sound effects
    4. Lack of effects
    5. Unpolished graphic
    6. No real storyline


    I'm not trying to be discouraging. Looks really cool. Great for someone my age. Good luck!
  • ChillBoxChillBox Member, PRO Posts: 115
    I will improve my game with this information!
    thank you all!
  • danlbryantdanlbryant Member Posts: 236
    Looks pretty good. The music is very original and I laughed.
  • HapiappsHapiapps Member Posts: 373
    Great for a first game. It doesn't matter what your age is.
  • RPRP Member Posts: 1,990
    The Katamari Damacy! as in game music?... (as long as it is not for sale, I doubt anyone will care).


    Not bad for your first entry. Congrats!
  • JamieOneilJamieOneil Member Posts: 877
    I agree with @rhinokey

    And also agree with @Hapiapps
    It really does not matter what age you are, infact, if you ask me, saying that may decrease downloads. Some people may think "He is only 13, his app with be bad". Even if its not true, SOME people just assume if your younger then you can't make good games.
    There has been many many more developers around your age that i have seen since i started. Its becoming not a big thing, since there is so many young developers.

    I also started developing when i was 13, and its taken me a while to realise this.
    And there are people younger than 13 that have made apps with GS, you won't see them on the forums because they are too young.

    Even though i gave 2 stars, it is good for a first app, keep at it! Take the advice from people, it helps a lot.
    I would only give my first app 1 star.
  • ericzingelerericzingeler Member Posts: 334
    edited July 2012
    5 Stars!

    Great game! The most important thing in a game is gameplay, and you nailed it.

    You have a game that appeals to kids, adults, male and female. I work for a software company that has published over 100 apps on the App Store and I can say its very difficult to create a game that appeals to such a wide audience.

    Spend another month and work on the polish... perfect it as much as you can and then throw that baby on the App Store.

    Good Job! You're going to have a bright future ahead of you.
  • CutOutGamesCutOutGames Member Posts: 30
    You really should remove the music from your game. I know you aren't making a profit off of Floopy since it is free, but since the music is from We Love Katamari (titled "Katamari on the Rocks", for those that are curious), and Namco Bandai has a few Katamari titles out on the iPad and iPhone, it just looks really bad on you for using music you don't have the rights to. Should anyone bring this to Apple's or Namco Bandai's attention, your game would be removed from the App Store. They won't care that you're 13, they'll just want it gone.
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