Elerium 115 - Demo is ready to play
Toby
Member Posts: 478
Woo-Hoo, here is the next teaser of Elerium 115, this time it includes a playable first level. The graphics need a little more polishing but it's complete apart from a few more bad guys and 'unseen features'
The other later levels are shaping up nicely (not included in the demo)
Please review this little game, tell me what you think - Eager to finish this and publish (if possible in the near future) sometime soon!
Use the arrow keys to turn, thrust & space to file.
Salvage the Elerium (little diamonds) and return them to the jump gate (where you started)
http://gamesalad.com/game/play/8911
Toby
The other later levels are shaping up nicely (not included in the demo)
Please review this little game, tell me what you think - Eager to finish this and publish (if possible in the near future) sometime soon!
Use the arrow keys to turn, thrust & space to file.
Salvage the Elerium (little diamonds) and return them to the jump gate (where you started)
http://gamesalad.com/game/play/8911
Toby
Comments
Great job!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
EDIT: Oh, I clicked on the screen and it went back to the title screen where I clicked again and it went back to the game where time ran out.
congrats!
Mwuahah
Hoping 0.4.9 update has the long-overdue publish to iPhone button up the top....... getting worried a little bit, is it really coming?
I'd hate to put in the effort and then find I have to move to another game engine.
(sorry, very tired here...)
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
http://gamesalad.com/game/play/9084
What's new:
- Added some more audio
- New level and graphics
- New in between screens (Crude but will do until I can do good ones)
- Brand Intro
- Game Over screen (Crude but will do until I can do a good one)
To do:
- Add another level
- Explosion debris
- More voices (Ahem!...... Me me me me me me me me me me me me me.........LA!)
- New Enemy
- Add an end of game BOSS
- Spit and polish
- Design and illustrate game character (Player)
- Design and illustrate game Boss - (voiceover guy)
- Constantly update the splash pages, as I begin to dislike the designs after a while and try to improve them.
http://gamesalad.com/game/play/9110
Just a few things I wanted to suggest in an otherwise flawless game
When the warning signal comes up for time running out, you may want to do it at a lower time, like when there's 30 seconds or less left, I think it pop up at the 40 second left mark right? It just seems too soon to me, but it's up to you
Also, when the ship moves really fast, I noticed when I'm shooting that the bullets spawn from a different area on the ship, and don't spawn from the front? I'm sure it's the delayed response from spawning the bullets, but maybe that could be tightened up a bit, otherwise this game is perfect! Love it Toby
How did you create the pod where the ship spawns? Is that just an animation? That looks amazing
just my opinion ... but the sound of your logo is something i will never forget... a little bit painful?
The elerium-crystals sometimes spawn at the border of the screen where they are not reachable...
...and i have tried really very very hard to make the first level and today i did it but the game freezes...
---> after 1 sec. black screen ;(
where is my next level?
)
So ... nice 2. level )
Btw ... my last crystal reached the goal in the last second (yeah!) ...and first i have got the gameover "hahaha" and then the second level has started ...
cheers
SDMG
"he Apple App Store" spelling mistake.
This is a (arm7) iPhone 3GS / newest iPod Touch / (A8) iPad game only, sorry 3G owners... it would just not run fast enough to play on the arm6 processor.
Proud to announce the game is here: Finally!
http://itunes.apple.com/app/elerium115/id358716680?mt=8
Promo codes to follow shortly!