How to be able to publish to iPhone from multiple computers.

scrapee_netscrapee_net Member Posts: 424
As I don't like to develop on my macbook, because I feel more confortable on my Desktop, due to bigger screen, keyboard and mouse, I setted up a hackintosh :-) (While waiting for iMac 2012 that should be announced next week).

I needed to remove the Development Certificates from ios provisioning portal, to create a new one for my desktop.

Is it possible to have valid certificates for more than one computer at the same time, or I would need a team developer account?

Answers

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    You should be able to export keys, but think twice about the hackintosh, it's known to cause issues with gamesalad
  • domeniusdomenius Member Posts: 108
    I use my team provisioning profile for adhoc builds and I was able to use that on two macs, no problem. You HAVE to export the key from the computer you first registered for your developer license on, or it won't work.

    As for the hackintosh, I used one for a few months before I got my macbook and it worked fine. The most important thing is to make sure you have the best video drivers you can possibly find and attempt to match a real mac as close as possible. If you can nab a video card that has been used in native OSX devices, even better. The success or failure of a hackintosh depends entirely on the quality of the drivers. Stick to devices recommended by the community and you should be fine. I actually used an asus g50 laptop as my main mac for a while and the only thing I couldn't get going properly was the sound, the microphone was stuck on and in play through mode. Otherwise it worked great. You do have to be careful that issues and inaccuracies are not being caused by the machine, you can do that simply with an adhoc build. During my development time on a hackintosh, I never came across any bugs that weren't mirrored verbatim on-device. GS itself had one bug, the on-device viewer would not load games onto my iPhone via USB, I had to create a personal hotspot and use that as my network, then a connection was established fine and games would load. This happened on both my hackintoshes, but it was a few GS versions ago. Maybe a better network driver can avoid this.
  • scrapee_netscrapee_net Member Posts: 424
    I revoked the developer certificate from ios provisioning portal, and created new one. Now everything is working on my hackintosh.

    I cant wait for june, 11 where they should announce the new iMac, So I'll buy one.
  • JustMe74JustMe74 Member, PRO Posts: 542
    Couldn't you just plug a monitor, keyboard, and mouse into the Macbook? Seems simpler than setting up a Hackintosh.
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