Parsing issues with .apk Can anyone help with this?

MazeCrazeGameMazeCrazeGame Member Posts: 56
I sent an .apk to an Android user and he wasn't able to test it on his device because of a "parsing error". No error number was given.
I also sent it to another person with perhaps a different Android and the game worked UNTIL they had to enter their cellphones password. After they entered it the game went south, where they weren't able to play at all and things looked wierd on the screen. No error(s) were given. The game just blacked out, sound was good though.

Any suggestions, ideas or feedback?

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Answers

  • MazeCrazeGameMazeCrazeGame Member Posts: 56
    Not sure what's the deal.
    If GS says it works, they should add an asterisk, in 90pt. bold, all caps lettering describing what you just wrote, because it aint's working.

    Thanks btw

  • 95orange95orange PRO Posts: 18
    Had the same problem, wasn't because of 3rd party apps not being enabled.

    The keystore was corrupt; if you cut and pasted it into a terminal window, even if it looks like it's all there it doesn't work. I made a new keystore by typing in the command manually and did another build and no more "Parse Error".
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