Stop Them Nittles [WIP] by xforce
xforce
Member Posts: 187
Ok new thread as information and pics in the old thread are completely out dated. can't say the screenshots are final as im still constantly making and adding things to the game so everything is still open for change (and possibly will be)
also modified the appstore icon a bit
have updated the website aswell to reflect the new screenshots plus has a little bit more info on the game www.gameoctave.com
Well if anyone is interested just thought i would share my thoughts about the dev process during the past 6 months on this game. This project started out as what I thought would be, a very very simple game to make. It actually should of been ,though as the game progressed more I would always replace solutions with more problems. Vicious cycle that. Actually for the past 4 months every week I would say to myself "just one more week and I'll be done". months later... I'm still saying that to myself but I think I'll be able to finally say "finished" soon. One funny fact is I've probably made literally hundreds and hundreds of gfx for the game of which only a 1/4 will make it into the final version. Been through so many rejected ideas and revisions (both graphically and gameplay wise). Actually up until about 3 months ago the Nittles had a completely different character design. One day I decided I didn't like them. So after sitting and thinking it over for a bit I decided I would trash every single character and animation I had spent the previous months working on.
Also another thing I'd like to mention is the need to test the game. This one still needs more testing but one thing I realized half way through was everyone is NOT me. What I mean by that is basically I was building the game completely based off my own ability to play the game. When I actually gave it to 2 different people they couldn't get anywhere. I'd been working on the game for so long that I had no idea that the game's difficulty was bordering on impossible for the average joe.
I still have the original project file that I started on day 1. Sometimes I look back at it just to see how far the game has come. Good for a laugh too
also modified the appstore icon a bit
have updated the website aswell to reflect the new screenshots plus has a little bit more info on the game www.gameoctave.com
Well if anyone is interested just thought i would share my thoughts about the dev process during the past 6 months on this game. This project started out as what I thought would be, a very very simple game to make. It actually should of been ,though as the game progressed more I would always replace solutions with more problems. Vicious cycle that. Actually for the past 4 months every week I would say to myself "just one more week and I'll be done". months later... I'm still saying that to myself but I think I'll be able to finally say "finished" soon. One funny fact is I've probably made literally hundreds and hundreds of gfx for the game of which only a 1/4 will make it into the final version. Been through so many rejected ideas and revisions (both graphically and gameplay wise). Actually up until about 3 months ago the Nittles had a completely different character design. One day I decided I didn't like them. So after sitting and thinking it over for a bit I decided I would trash every single character and animation I had spent the previous months working on.
Also another thing I'd like to mention is the need to test the game. This one still needs more testing but one thing I realized half way through was everyone is NOT me. What I mean by that is basically I was building the game completely based off my own ability to play the game. When I actually gave it to 2 different people they couldn't get anywhere. I'd been working on the game for so long that I had no idea that the game's difficulty was bordering on impossible for the average joe.
I still have the original project file that I started on day 1. Sometimes I look back at it just to see how far the game has come. Good for a laugh too
Comments
Looks really really good mate!
other than that ALL the art looks fantastic
edit: removed the new icon from my site. decided to wait until the game is released whenever that is.
Website ∞ Twitter ∞ My apps are available on: Apple iOS App Store ∞ Google Play App Store ∞ Amazon App Store
sorry delayed response. actually the game has just been submitted for review. so we'll wait to see how that goes. i still need to create a gameplay trailer