Tiny Diggers - iPhone

TouchTiltGamesTouchTiltGames Member Posts: 1,162
edited April 2012 in Announce Your Game!
Hey Guys,

Just dropping a quick note to let you know Tiny Diggers is now live on the iPhone. It has done pretty well thus far on the iPad and Mac which came out over two months ago. So it will be interesting to see how it does on the iPhone.

Dont hesitate to drop me a line if you wish to rate it with a promo code: shane(dot)whitehouse(at)gmail(dot)com

Comments

  • MotherHooseMotherHoose Member Posts: 2,456
    Best of sales! … @TouchTiltGames

    have on iPad … bought for all my young grandkids! and, of course they love it!

    thanx again for such a great game!

    image MH

  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Cheers MH! Its great I get tweets from parents with photos of their kids playing. Makes my day! :)
  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    looks great!, will give it a shot
    - I think i will buy it ;)

    Good luck with sales also!

    Sydney Swans 2014!!

  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Cheers Brendan! Yeah it has been making around $1k/month since it started.
  • WTDeveloperWTDeveloper Member Posts: 352
    @TochTiltGames
    What it would be amazing if I would get so much downloads...
    My game Sheep Count got 25$ in one month =(

    WTDeveloper

    PS:Your game looks great I think it isn't only a game for children ;)
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    @WTDeveloper - Cheers. You'll get there just keep practicing!
  • WTDeveloperWTDeveloper Member Posts: 352
    @TouchTiltGame
    Thanks...
    Do you have played my game??

    WTDeveloper
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    I have not played it yet no..
  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    @TouchTiltGames

    I'm about to get into the kid's game market, and had a couple of questions.

    Do you think Playhaven ads affected customer response? (I know you had some issues with adult marketing at the beginning of your game)

    Do you think that your other games (which appear to be more adult) negatively affected sales of this game?
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    @LiquidGameworks

    I didnt end up having the Playhaven in there, it just wasnt suitable at all for kids.

    I'm not sure because I have nothing to compare it to. That has been on my mind and wondered if I should either A) create a separate brand for kids games or B) simply a separate "Kids" "Parents" categeory on my site...
  • andrewm2211andrewm2211 Member Posts: 341
    TouchTilt,

    That game looks great, and you are deserving of your success thus far. Looks polished, and I'm inspired by it's greatness.

    Now I just want to put on my nerd hat, just in the interest of nerding out.

    Your parralax is weird. The way parralax works is what's closest to camera moves the fastest, and it gets slower the farther away is gets.

    In your game you have the first row of parralax moving at lets, say 5mph, then the middle row is moving a little faster, and 8mph, then the back row 3 mph.

    Why?

    Like I said, a great game, and I'm probabaly the only person who notices
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Hey Andrew, Cheers for the feedback. Not sure what you're saying as the foreground layer is moving faster...

    I've made changes to it anyway post this video so it probably looks better now if u grab it.
  • andrewm2211andrewm2211 Member Posts: 341
    like at 0:20 the tree's move faster than the weeds growing from the sidewalk.

    But really doesn't matter, the game rocks, and YOU ROCK!
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Right I see what you're sayin now hehe. More good things are coming soon! RAWK ON!
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