Remove ad on launch?
greenglue
PRO Posts: 52
Hi Everyone!
I am wondering, after publishing my app, I get an ad when I launch it on my iOS device. Will this ad go if I purchase the PRO version of GameSalad?
Thanks!
Michael
I am wondering, after publishing my app, I get an ad when I launch it on my iOS device. Will this ad go if I purchase the PRO version of GameSalad?
Thanks!
Michael
Best Answers
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poorcollegedev Posts: 289hey @greenglue to answer your question, yes it should go away if you purchase GS Pro. I think you might have to de-select it when publishing, though.
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quantumsheep Posts: 8,188Yes, yes it is.
Dr. Sam Beckett never returned home...
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Answers
Also, why did downloading my app over-write GS viewer on my iPad? I have a bunch of stuff in dev and now suddenly no portfolio on my iPad
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
And if you have been reading about ads at the startup then it should not have been a suprise that yours also has ads at the startup.
But basically I searched with terms like "ready to submit to apple" and "gamesalad submission process", and followed the instructions. Previously I looked for "test your game on your device" and similar, and got instructions for the viewer. I did lots of testing with the viewer, and then followed the instructions I found.
I didn't get a single mention of Ads since the rows about interstitial, ( and certainly no clue that adult content like video poker would be advertised on a 4+ rated game ) or any serious heads-up to the idea that Ad Hoc builds were a different or crucial stage from testing on Viewer...
Sorry for being a newbie, but I search a lot for different terms to try to figure out what needs to happen, and in what order - and just didn't trip over the info anywhere. I include my search terms in this post, in case someone else searching similarly will read them and see the helpful suggestions above.