Problem Publishing

triton13triton13 Member Posts: 161
Hey guys, I have finished my game and I am now ready to publish. I did everything in iTunes Connect and am now in Application Loader. I put my game in a zip and chose it. I get an error that says "Application failed codesign verification. The signature was invalid, contains disallowed entitlements, or it was not signed with an iPhone Distribution Certificate." What can I do to fix this? Thank you.

Comments

  • RacetotheMoonRacetotheMoon Member Posts: 323
    Create a Distribution Provision file (in iTuneConnect) and then create your build with that, rather than the ad hoc one you've been using.
  • triton13triton13 Member Posts: 161
    I made a Distribution Provisioning profile but how do I get that in iTunes COnnect and apply it to my game?
  • RacetotheMoonRacetotheMoon Member Posts: 323
    Take your new provision file and drag it into your iTunes App Library, like you did your ad hoc one.

    Now when you go to make your build, that new provision file will show up in the drop down menu. Make the build using that provision file. Then zip up the *.ipa file that's outputted from GS and send that to Apple using the Application Loader.
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