Rejected App -- Nook Store
RacetotheMoon
Member Posts: 323
I submitted an app to the Nook store the other day and it was rejected just now due to the following reason.
"Rejected: Suspend button does not suspend the app."
I only have two guesses for what they mean by this.
A. Pressing the device's physical home button does not return it to the OS.
B. The Pause button inside the game does not pause the game. However it has functioned every time I've tested it. However, they could have run into the 'sticky buttons' issue. Which is something that's completely random and out of my control.
My guess is B, but either would be a shame as B&N only releases Nook apps one day a week so it would be yet ANOTHER week of sales lost in their store. My first game, MegaRunner, was also kicked back on a Wednesday, but that time it was because of the music not stopping when the game was suspended. A problem only just fixed in 0.9.91, and one that wasn't reported until other users were getting their apps kicked back from Amazon and the like.
To be blunt, these mistakes are costing me the money I was hoping to use to re-up with GameSalad. So that's a tad frustrating..
Anyway, I'm writing to see if anyone else has run into this problem?
If not, heads up.
"Rejected: Suspend button does not suspend the app."
I only have two guesses for what they mean by this.
A. Pressing the device's physical home button does not return it to the OS.
B. The Pause button inside the game does not pause the game. However it has functioned every time I've tested it. However, they could have run into the 'sticky buttons' issue. Which is something that's completely random and out of my control.
My guess is B, but either would be a shame as B&N only releases Nook apps one day a week so it would be yet ANOTHER week of sales lost in their store. My first game, MegaRunner, was also kicked back on a Wednesday, but that time it was because of the music not stopping when the game was suspended. A problem only just fixed in 0.9.91, and one that wasn't reported until other users were getting their apps kicked back from Amazon and the like.
To be blunt, these mistakes are costing me the money I was hoping to use to re-up with GameSalad. So that's a tad frustrating..
Anyway, I'm writing to see if anyone else has run into this problem?
If not, heads up.
Comments
Files: Rejected: Your app was rejected because the gameplay isn't paused
when the Nook is suspended. At the beginning of the game we suspended
the devise and pressed the N button; after waiting several seconds we
woke up the Nook. The game was over. When the devise is suspended, the
User should start from were they left off when the devise is woken up.
It should be noted that the same game performs as intended on the iOS platform.
Anyone have a solution for this?
So the reason is
Your app was rejected because when we suspended the
Nook during gameplay the app was not paused when the nook was woken up.
The user needs to start from the same point they leave off when the
devise is suspended.
PLEASE HELP!
Sorry for bumping
You might try making minor changes and resubmitting. Have you tested it on the Nook?
I'm not sure what the problem is I just want to resolve it.
Thanks
I sent it as a bug report earlier thanks!
As a result, this is yet another week of sales, and patience, lost.
I agree with you , I have contacted Gamesalad Twice, they responded and said their still working on it.
I also agree with you about the week of sales, I was really looking forward to sending my game in.