***SZC: Beyond Dead now on iTunes!***
ashtmj
Member, PRO Posts: 405
BeyondDead is now live!
http://itunes.apple.com/us/app/beyonddead/id488334170?mt=8
I hope you guys will check it out and let me know what you think!
Screens from chapter II
Thanks much!
-Ash
Monster Robot Studios
http://itunes.apple.com/us/app/beyonddead/id488334170?mt=8
I hope you guys will check it out and let me know what you think!
Screens from chapter II
Thanks much!
-Ash
Monster Robot Studios
Comments
Roy.
got listed on a few sites
http://appadvice.com/appnn/2012/02/monster-robot-studios-beyond-dead-available-now
http://www.pocketgamer.co.uk/r/Multiformat/BeyondDead/news.asp?c=38112
hopefully it'll boost sales
if any one downloads please review!
Also state what version/device of iOS it runs best on. Definitely a step in the right direction and once you fix the bugs it should come sweet.
all and all I think the game came together pretty well, and we'll only be improved by updates, but that's just me
glad you like the art guys! did anyone download it, and if so, do you have any thoughts on ways to improve the controls in the next update?
Thanks much
-Ash
here us the latest
in the update you will be able to aim in all directions! I'll post a video soon.
this is a screen from on of the Merchants mini games "The Shooting Range"
Thanks for the support guys!
to anyone who can leave a nice review I will be forever thankful
Talk to you all soon
-Ash
@HoneyTribeStudios Yes, I'm working on one, should be out within a few weeks. I can't believe I didn't think of doing it right off the bat.
it works great for the iPad cause one half of the screen is game play and the other half is your map and inventory, thus you never have to pause, and being on iPad it loads faster anyway
Video of the new touch controls, head shots, new boss, new look for the flamethrower.
Notes on the videos
1) sorry it's such bad quality, I record it using my iPad.
2) this video shows the head shots, but as you'll see sometimes the zombies just get worse when you shot off their heads (fans of RE4 might find this familiar) most of the time it just kills them off in one hit.
3) you can jump using the jump button or pulling up on the left joy stick, the jumping using the joy stick will be possible to shut off.
4) now to release the safety on larger weapons you pull down on the left joy stick.
5) I'm thinking I'll have the dash possible by double tapping the left joy stick. any thoughts on that?
hope you enjoy the video
I look forward to everyones feedback
Thanks
-Ash
Good work on the game Ash
Here is the first look at BeyondDead iPad, still a lot to do with the top menu interface.
so many more details can be added to the actual game with iPad!
one thing I was able to add, I have smaller enemies and objects RGB levels constrained to 1-the players distance from them, so they are solid black from afar and get brighter as you get near! it's a cool looking little trick I'll post a video shortly
-Ash
The first person to find the image in game, take a snap shot showing they did, and post it on twitter wins a limited print of whichever image they found!
This Image is by my super artistic pal the Mico http://themicos.blogspot.com/
Thanks for posting!
I'll be getting a new bunch of promo codes once the update is live, anyone interested in free copies? I'd just ask you please rate/review
-Ash
The new control update for the iPhone version will also be live in the next few hours. new icon:
And I'm running a name the boss contest on twitter for all those who like naming monsters https://twitter.com/#!/MonsterRobotGC
As always, thanks for your support guys
-Ash
I didn't spend any money.
I had to invest a LOT of time, it took the better part of 3-4 months drawing/programming/testing/etc.
Thanks
-Ash
Chapter II will be ready soon with loads more content
here is a promo image I just slapped together for the iPad version
here are some new images of "the Mine" a new area to explore in Chapter II