timer works in GS but not on iPhone
ljsvenson
Member Posts: 8
Hi,
I just made a small guessing game where you get a new image every 3 seconds. This works if I simulate this in GS but when I try this on an iPhone it seems stuck on 1 second. How can I debug something like this? Or if anybody has an idea? The game is 5MB but I don't know if that is big or not. Project size is 600k and images are also around 600k but after publishing it's 5MB. Could this be a loading problem?
Thx.
I just made a small guessing game where you get a new image every 3 seconds. This works if I simulate this in GS but when I try this on an iPhone it seems stuck on 1 second. How can I debug something like this? Or if anybody has an idea? The game is 5MB but I don't know if that is big or not. Project size is 600k and images are also around 600k but after publishing it's 5MB. Could this be a loading problem?
Thx.
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Roy.