8-Bit Drop Lite has arrived!
thilanwij
Member Posts: 20
Click Here: http://itunes.apple.com/us/app/8-bit-drop-lite/id502190427?ls=1&mt=8
Or search "8 bit drop" in the App Store!
Description:
In a galaxy not so far away, perfectly good pixels started to go awry and began to mysteriously drop from the sky. It was once said that to keep peace in the universe the perfect pixels needed to be collected and preserved. Now it's your destiny to bring "resolution" back to 8-Bit Galaxy.
In 8-Bit DROP LITE you get a taste of our free offering which includes fast paced pixel action as you play to rack up points and have the highest score amongst your friends! 8-Bit DROP Pro will include many more features like:
-More Powers Ups
-Intense Modes
-Sleeker Graphics
-More levels
& More!
How to play:
Collect as many "Perfect Pixels" (Dark Green) as you can to increase your pixel count (Score). Avoid "Dead Pixels" (Yellow, Blue, and Turquoise) to prevent death and avoid "Rotten Pixels" (-5) to get your very own high score!
“Who’s ready to DROP?!”
This is a product of LOST ID Entertainment [Thilan Wijesinha/Dennis Jaurigue].
Or search "8 bit drop" in the App Store!
Description:
In a galaxy not so far away, perfectly good pixels started to go awry and began to mysteriously drop from the sky. It was once said that to keep peace in the universe the perfect pixels needed to be collected and preserved. Now it's your destiny to bring "resolution" back to 8-Bit Galaxy.
In 8-Bit DROP LITE you get a taste of our free offering which includes fast paced pixel action as you play to rack up points and have the highest score amongst your friends! 8-Bit DROP Pro will include many more features like:
-More Powers Ups
-Intense Modes
-Sleeker Graphics
-More levels
& More!
How to play:
Collect as many "Perfect Pixels" (Dark Green) as you can to increase your pixel count (Score). Avoid "Dead Pixels" (Yellow, Blue, and Turquoise) to prevent death and avoid "Rotten Pixels" (-5) to get your very own high score!
“Who’s ready to DROP?!”
This is a product of LOST ID Entertainment [Thilan Wijesinha/Dennis Jaurigue].
Comments
I had to flip back to the instructions twice to remember which blocks to catch and not to catch - maybe some symbols on the blocks would help?
The control of the paddle was difficult to get used to because my finger covered it the entire time and couldn't judge exactly where it was on the screen - some offset might work out better.
Do the blocks just go at random speeds in random places, because the ones I needed to catch seemed to go faster and always be tangled up with the killer ones.
cheers
Thanks for the suggestions! It may take a while, but just mainly think of the killer blocks to be the bigger ones and mainly focus on the tiny ones (like the green or powerups). Also, yeah the offset of the paddle was not enough because if we put the paddle too high, then the distance between the spawning blocks area and the paddle would not leave enough time for the player to react. If it was in the portrait view, it would be easier to move it higher. And oh certain blocks are naturally faster than others. The ones you needed to catch are fast so that you will have to react quickly to catch them, making it harder to get them. They are a bit faster than the fastest killer block. Thank you again for the suggestions and feedback!