Try B-Side Games Retro Vol 1 for free now

BSideGamesBSideGames Member Posts: 392
edited February 2012 in Announce Your Game!
Get your free copy of the first volume in the B-Side Games Retro collection.

http://itunes.apple.com/us/app/b-side-games-retro-vol-1/id492801348?ls=1&mt=8

Enjoy
Asher Scott

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    edited February 2012
    Hey there Asher!

    Thanks for making this free!

    It's a nice little collection - some nice retro-ish graphics and music :)

    I have some feedback if you want to hear it:

    *Instructions:
    -The beginning bit with the instructions has four white boxes - perhaps a better visual signifier would be graphics that show the directions - it would also look a little more polished and possibly give a better first impression to players!
    -An instruction screen for each game would be nice too, one that comes up just before a level starts perhaps. Just so people know what the goal of the game is!
    -I was a bit confused as to why the lives/health was where it was. Better use of the screen would have been to put them at the top somewhere I feel

    *Get Got - Really liked this one, but I found it got a little dull after a few levels. I'd suggest adding a value that diminishes your health each time you get shot with your own bullet if you can.
    -There's some nice stuff going on with the level design and the X/Y wrap, and you can shoot your own bullets to 'save' yourself, so this would be a nice little addition that would add an extra layer of strategy I feel. Give it a go, see what you think ;) (it would literally be adding a rule on each bullet saying 'after 1 second, if it collides with player ship, reduce health by x% - the 'after 1 second' should ensure you don't lose health by spawning the bullet on top of the player - it should move away from him by then)


    *Dash - nice idea, and I like the escalating build-up. I'd consider adding a timer though for each ship to reach its destination, just to give it that extra sense of urgency. It could reset when a ship gets to its goal :)
    -Additionally, I found that my ship would not 'fit' in a particular space between oncoming enemies - hard to describe really - let's say I move up four times - I'm not completely safe from enemies above or below me sometimes, as the graphics overlap the 'lane' I'm on. Think of Frogger - you can only get killed by things on your level, not things above or below you (as far as I remember!)

    *Red-D
    -Best of the bunch this one, really enjoyed it! Again, I'd add a timer to add a sense of urgency to proceedings, just for that extra sparkle!
    -I did find that I pressed 'Right' too many times by accident - my fault, sure, but a visual reminder might help. Consider putting graphics in that show where the direction boxes are on-screen, and perhaps allowing the user to adjust the opacity (so they can be full on, or completely invisible, or anything in-between!)
    (btw - if you do put in timers, experiment with them! See how long a level should last - maybe start it off with a generous amount, then diminish this amount every level. Let the player get back some time by performing certain actions perhaps. Experiment! :D)


    You certainly seem to be getting a grasp of this 'pacing' thing, which is rare these days and a real joy to see, so sincere congrats on that! I think a little more time spent on each of the games would have made them that little bit more playable/addictive.

    Nice one though! I played it for quite a while!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • downloading now, will leave review :D
  • BSideGamesBSideGames Member Posts: 392
    Thanks QS I always love to hear what you have to say. I will save all of your reply to fix in a future update, but for now I am working on some new stuff.

    BTW QS on Get-Got the bullets do hurt you, but it seems to not always happen I'll have to look at the rule to see why.

    Thanks David I hope you enjoy.
  • BSideGamesBSideGames Member Posts: 392
    Thought I would add some screenshots


    image

    image

    image

    Get your free copy of the first volume in the B-Side Games Retro collection.

    http://itunes.apple.com/us/app/b-side-games-retro-vol-1/id492801348?ls=1&mt=8

    Enjoy
    Asher Scott
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