What am I doing wrong ??
MeinMilchKaffee
Member, PRO Posts: 114
My newest app "Battle Finger" is now online for 3 Days. So far so good.
But in this three days I only get 23 downloads. 10 the first, 10 the second, and 3 yesterday...
How much downloads you get on your app's each day?
I know my game is not the best.. but it's not worse! And I am really proud of my Art.
Soo what can I do to increase the number of downloading ?
Link to my game:http://itunes.apple.com/us/app/battle-finger/id498752998?l=de&ls=1&mt=8
Some Promo Codes: F3PAEFFJLKJL EEATTL3F4JTY EK6WR3PYANRY 4NEW6JH4AXRM . I
THANKS !
Lennart Jahn
But in this three days I only get 23 downloads. 10 the first, 10 the second, and 3 yesterday...
How much downloads you get on your app's each day?
I know my game is not the best.. but it's not worse! And I am really proud of my Art.
Soo what can I do to increase the number of downloading ?
Link to my game:http://itunes.apple.com/us/app/battle-finger/id498752998?l=de&ls=1&mt=8
Some Promo Codes: F3PAEFFJLKJL EEATTL3F4JTY EK6WR3PYANRY 4NEW6JH4AXRM . I
THANKS !
Lennart Jahn
Comments
Give out your promo codes on toucharcade and other gamer forums, and make a Facebook page for your game, and a video wouldn't hurt either.
My solution? Adopt a Free with IAP Model (If you are a PRO Member).
My first free app using IAP (released 1 week ago) maintain a solid 100-150 downloads day with 5-15 in-app purchases (0.99) sold every day so far (103 downloads and 7 units sold today) and my app was made with Gamesalad but isn't a game and its for a specify audiance.
Your game seems good and have a good presentation but ppl have to know the app exists. Try make some publicity in forums like:
http://forums.toucharcade.com/forumdisplay.php?f=2
http://forum.148apps.com/forumdisplay.php?f=64
http://www.pocketgamer.co.uk/forum/viewforum.php?f=29
Im releasing now my paid game in a free/iap model (already waiting for approval) , I will bring the numbers when get it.
PS: Sorry my english =D
Mine was my first iOS and my first with GameSalad and it was for a client. I did it in 2 months of solid work which is quite fast really. My new games are taking a lot longer and im making sure i take all my knowledge and experience to make a game that is the best it can be.
Dont be hard on yourself is what i guess im trying to say.
it is crazy, my second game made about 80-100 downloads per day in the firts month. Then it went to #2 of Free Apps in Israel
and I got for a few days about 1000+ per day. And now it died
Dont worry...
Alex
1) You have the opportunity to use 5 screen shots to advertise your game on the app store. Use them all. I tend to stay away from games that don't have 5 screen shots
2) Put a little more about the game in the description. Really sell it with some more buzz words.
3) The broken link to a website is not helping
I'm not a marketing whizz by any means but these things may help.
LBG
@mmzbr
Nah.. I don't have pro.. I buy Gamesalad Pro when I get some Money with the my Games. Does Pro it worth the Price?
Thank you for the links:) I will post it on those Forums later.
And Good luck with your game
@arcticsunrise
Thank you:)
And I have no Website yet.. I didn't now it is important:D Right now I am building a Website.
And at my luck I am 17. and still studying. So I don't need to worry about making money yet. But of course Money is cool
@AlGames
1000+ per DAY:D WHOOOOW Great I wish this will happen to me too
@LBG
Thanks:)
You're right. 3 Screenshots are not enough.
But I don't really now what to write in the description:D I am not a good writer. And nor worse in English :DD
And thanks again for the helpful replies
Sorry for my english..
Cheers,
Lennart
sent you an email
Alex
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.