Status of Mac publishing issue (lack of icon in final build)
gregr209
Member Posts: 441
Checking in to see if the Mac publishing bug has been corrected or is close to getting corrected. It is almost 2 weeks now that this error is in place and I haven't been able to publish to the Mac App store.
Comments
Is there a workaround of fix for those still affected by this?
This is affecting ALL of my Mac apps that I'm trying to publish updates to. I doubt that all of my mac projects have the same problem, it must be issue with either GS creator or when it gets published. Seeing as all the files are there and everything seems legit before it gets published, my guess is something is going wrong AFTER the project is uploaded to GS on the publishing server.
These Mac apps work perfectly fine, they just have no icon, even though there IS an Icon.icns file and IconImage.png file in the published binary, although it appears the "Icon.icns" file is not 512x512 as it should be. I tried manually importing a 512x512 .icns file exported from Icon Composer, still no luck. Any suggestions to correct this issue? I know it seems to be limited to only some of us that are affected, so I wonder what the common thread is?
System details: Lion 10.7.2, GS 0.9.90, Xcode 4.2.1
I know how you feel because I have a Valentine app this doesn't look like it is going to get on the Mac App store in time. As much as I appreciate the banner on the forum letting us know there is a publishing issue it isn't specific to the Mac App publishing process and it looks like it has unnecessarily wasted a large amount of your time.
Lastly feel free to contact me directly if you would like or don't like what I communicate on the forum. I am trying really hard to be positive about GameSalad and really all I want and I think other customers want is information and to be kept up to date. Communication has always been a problem for GameSalad. It has indeed become a lot better over the last year but there is always room for improvement. I don't like airing dirty laundry on the forums as much as you don't like reading it. All I ask is keep us up to date on important issues like this one is. Thanks...hopefully no hard feelings :-)
Also, will the fix only work with the new GS release - or can we publish with an older version and still benefit from the fix (I'm still a couple of versions behind as I know my finished game works great with that vers of GS)?
Will we have to update to the latest version of GS to be able to publish to Mac Store - or is the fix at your server end so that all versions of GS can publish Mac Store games?