Keyboard input followed by Save attribute dose not save

titostitos Member Posts: 41
edited December 2011 in Announce Your Game!
I made a little project with a Keyboard input followed right after by a Save attribute and it dose not save that attribute on the device.

Comments

  • master200012master200012 Member Posts: 372
    Well, make sure that the save attribute feature occurs after the keyboard input happens. Not just in the code, 'cause if you say:
    Rule
    When actor receives event: touch is inside,
    Keyboard input stuff
    Change attribute: your attribute's name to keyboard stuff
    Rule ends.

    Save attribute: attributes name.

    It won't work. Rules occur constantly, in loops. Saving, loading, and changing attributes occurs only once. (unless specified in the code.)
    Hope that fixes it!
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