iAds - any restrictions? (don't seem to be working properly for me...)

HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
So after a couple test days of changing Honey Tribe to free I thought I'd put some iAds in. Are there any restrictions on how many you can have?

So far in the first scene of the game (the loading screen) the GS 'Test advertisement' shows up fine. But in the 2nd scene (the actual game) no matter where I place the iAD behaviour the GS 'test advertisement' does not show up. (I'm testing in the creator).

Am I missing something obvious here?

Comments

  • POMPOM Member Posts: 2,599
    edited December 2011
    I had this happening before ,
    in the preview , you can see the ad in the first scene , then when you go to the next scene , instead of seeing an ad , it disappear ,
    however if you double click the "scene thumbnail" it will show the 'Test advertisement' again ..
    About the real world , i don't know , i have never seen any IAD in any game i ever tried , i guess they don't supported in my country .

    Good luck with the game mate , i love it !
    Roy.
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Cheers Roy, I'll try that now and hopefully it will work.
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Yeah, clicking the scene thumbnail works to show the iAd preview in the creator.

    Unfortunately in an adhoc they show up once... and then disappear. The actors they are attached to move x and y postions depending on what level the game is on. It seems once the actor moves off screen... and then back on again. - the iAd preview doesn't show up like it should.

    Anyone had any experience with this? i.e Once in the game I don't have different scenes but just change the level attribute and swap actors on and off screen (including the iad) accordingly.

  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Ok, so a test of putting an iAd on an actor that never changes position results in the iAd preview showing up as I'd expect when going between levels.

    Perhaps moving them off screen gets them automatically disabled by Apple? Which would make sense.
  • KaiWenKaiWen Member, PRO Posts: 93
    I tried putting the iAd on an actor that is off the screen, but I get the same problem with the iAd not show up in the preview screen. I can't seem to figure this one out. Can anyone share some tips about this issue?
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    @KaiWen I think you can't have iads display if they are attached to an actor that is off screen.

    Maybe try increasing the height of the scene? Maybe you can move it out of sight but still within the boundaries of the scene? I haven't tried this though.

    Or you could try spawning and destroying actors instead of moving them on and off screen? Again, I haven't tried this.
  • StamuStamu Member Posts: 92
    edited August 2012
    Mine is on the scene (no on camera). It always shows on the first one, but when I change scene it does not show on the second - even if I change the scene order (first always on, second not).
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