Poor Image Compression when testing on iPad
allornothing
Member, PRO Posts: 126
Hi folks
I've tried searching for an answer/help on this but is it just me or is the search function on the forums completely broken? I get a fairly random collection of posts displayed with very little if any reference to the search string? I even tried searching for two completely unrelated topics and got the exact same search results...
Anyway!
PNG in photoshop looks good. PNG in GameSalad Preview looks the same. PNG on iPad when testing is compressed and terrible looking. Very noticeable banding on gradients - loads of spatial colour compression Is there a way around this?
Cheers!
AoN
I've tried searching for an answer/help on this but is it just me or is the search function on the forums completely broken? I get a fairly random collection of posts displayed with very little if any reference to the search string? I even tried searching for two completely unrelated topics and got the exact same search results...
Anyway!
PNG in photoshop looks good. PNG in GameSalad Preview looks the same. PNG on iPad when testing is compressed and terrible looking. Very noticeable banding on gradients - loads of spatial colour compression Is there a way around this?
Cheers!
AoN
Comments
Ace
Ace
It's standard to any iOS game that uses Box2d, I'm sure a google search of box2d image compression will come up with why is happening. Also, make sure your images are multiples of 2 (4 if using resolution independence) because odd numbered images add blur (not related to the gradient problem).
Nope, we can't add more Box2d features, just what GS allows.
Ace
Ace
Cheers for the info - Chefs: can you shed any light on the compression that is taking place? Is it something we will be given control over at some point in the future, rather than compensating in the artwork (the actual overall colour range is changed slightly too - my blues are a little bit more green in the compressed version.
Ace