GameSalad Screen Size Between fact and what we get
nCartoon
Member, PRO Posts: 54
GameSalad shows that the screen size is 480 * 320
Which is in fact 960 * 640
This is a problem must be solved in order to work with the real measurements of the project
This affects negatively when you request a screen shot for your game or app gameSalad gives you screenshot with 480 * 320 resolution
the new Apple Devices requests a screen resolution of 960 * 480 for iphone 4 as example
I wish gameSalad team taking this in next update
Which is in fact 960 * 640
This is a problem must be solved in order to work with the real measurements of the project
This affects negatively when you request a screen shot for your game or app gameSalad gives you screenshot with 480 * 320 resolution
the new Apple Devices requests a screen resolution of 960 * 480 for iphone 4 as example
I wish gameSalad team taking this in next update
Comments
So why they cant make Gamesalad Export 960*640 shots
(you can always take your screen shots from the device)
that is not a Solution
another thing,
yes apple will accept 480x320 shots, but your shots will Look low resolution when reviewed in AppStore
i have 480x320 and it works perfectly fine, most people won't notice the difference. it's like you have no idea what star wars episode 1 3D looks like before 3d was even popular.(again).
Second, there is a huge difference between 480x320 and 960x640. If you're making a game out of cubes you won't notice a difference. However, if you work is high definition images, your preview won't display anything good...
Moreover, I made some graphics designs into photoshop using the iphone 4S resolution, and when I add them to the GameSalad creator, It becomes so little, is that normal?
Why the creator isn't fixed to the device resolutions we selected?