Project "point click" from Applaud

applaudmobileapplaudmobile Member Posts: 208
edited November -1 in Announce Your Game!
Hi guys,

I haven't made a project progress blog for my other games. But thought it might inspire me and motivate me to complete it...and benefit from your input.

I've got 2 games on the go, a colourful multi-level puzzler and then this one.... I've put a small movie below which shows the style I'm going for. It's going to be a point and click puzzle adventure. I'm creating a 3d environment but want to try something a but different with a minimalist, monochromatic style, great storyline (hopefully), some twists, clever puzzles and beautiful effects and music ... (thats how I want it to turn out anyway!)

I've removed the name on the menu screen because I haven't reserved it yet. The game will start straight from the menu page with no instructions.

What do you guys think? Do you think people will like playing a largely colourless point & click? I'm not going to texture anything but will have 3d effects such as moving and rotating objects, images update to show correct status as you can see from the movie when stepping backwards through transitions.

Well.... your thoughts will be helpful...let me know :)

Comments

  • DigiChainDigiChain Member, PRO Posts: 1,288
    I really like it. Often people hide behind minimilism because they don't have the skills to do anything else - but in this case it looks great and you have a certain consistancy in the art style.

    It'd definately get my attention and looks like something I'd want to play.
  • applaudmobileapplaudmobile Member Posts: 208
    Cheers Digi-Chain - a positive start :)
  • applaudmobileapplaudmobile Member Posts: 208
    tshirtbooth said:
    I like it, So far it looks clean and inviting.
    keep up the great work.

    Thanks tshirt. Will do!

    I won't give too much gameplay/storyline away here but will update with some more screenshots soon or video next week.
  • applaudmobileapplaudmobile Member Posts: 208
    8BitGrenade said:
    I really like the minimalist art style. Can't wait to see more.

    Thanks for your comments. That's really given me confidence to push ahead with this style.
  • applaudmobileapplaudmobile Member Posts: 208
    edited December 2011
    I've been playing about with some 3D rendering and really like what you can do. So now I'm not sure whether to continue with the flat greyscale 2D art I showed you in the video. Or make everything with rendered textures and lighting but still keeping a very colourless minimalism.

    What do you think looks best?

    2D style
    image

    3D style (just a demo ignore the little unrendered artifacts in the snow)
    image
  • mu-kowAPPSmu-kowAPPS Member Posts: 233
    I like the minimalist idea, but the rendered and lighting make it muuuuch better. You get the same point accross, but I feel more immersed in the second picture and feel more intrigued by what may be behind that door. Your second pic has feeling. First does not.
  • applaudmobileapplaudmobile Member Posts: 208
    Great, thanks. 3d rendered it is then!
  • applaudmobileapplaudmobile Member Posts: 208
    Here are a couple of pics. I've redone all the images so far and I'm really happy with the 3D rendered results (using sketchup(free) and render[in]($160)). I personally think its starting to look like a beautiful game. And I'm working on every little detail to make sure it plays as smoothly and intuitively as it can.

    I've also finished the first puzzle room. Would love to post a video to show the puzzle (blanked out here) and some of the effects (billowing dust etc) but can't give everything away!! In this room, the panel is on the far wall and it zooms in for the game so this picture shows it zoomed in.

    Anyway hope you like how its looking. I've got a fair idea of how the game will progress and storyline but its coming together organically at this stage. that's how I roll ;-)

    image

    image
  • crashadamscrashadams Member Posts: 1
    Looks great! I've been looking for an alternative to UNITY for awhile as I don't want to have to find a team to work on a game but I've been a 3d modeler/texture artist for years so I didn't think I'd find something I can use that was easy AND use my CG assets.

    If you need help with this I'd love to contribute a prop or a repeatable texture or something.


    anyway I'll keep an eye out on your progress regardless! This is almost EXACTLY what I was hoping to use gamesalad or stencylworks or flixel or whatever else to do.


    good luck!


    Michael "Crash" Adams
    crashcreatures.blogspot.com
  • applaudmobileapplaudmobile Member Posts: 208
    @crashadams - thanks and welcome, you'll definitely enjoy using gamesalad.

    My total experience with 3D work is 2 weeks! so I'm sure I'll run into things later on that I might need help with. So thanks for your kind offer. I looked at your portfolio, looks really good. I've been teaching myself sketchup as I go and really enjoy modelling like this now. Even for setting up 2D shots like this its great fun and has great results.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    The puzzle reminds me of Crystal Maze :)

    The door looks really nice! Nice work!

    Ace
  • applaudmobileapplaudmobile Member Posts: 208
    edited December 2011
    @ace "let me out, let me out" haha oh no is that a bad thing? Perhaps I should enlist the help of Richard o'Brien!
  • capitalcarnagecapitalcarnage Member Posts: 371
    You have no idea how much i miss Crystal Maze and GamesMaster, or perhaps I'm just wishing to be young again.
  • applaudmobileapplaudmobile Member Posts: 208
    hi capital, simpler times mate!
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    @applaudmobile & @capitalcarnage - That will NEVER be a bad thing... Unless it's when they changed to that Tudor-Pole fella, then it would be a bad thing!

    Who cares about all the astronomy stuff Sir Patrick Moore did, we all know he got his knighthood for Gamesmaster!

    Ace
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