Beta testers for "Grape Me Not"
balsamicode
Member Posts: 36
Hi everyone,
my game will soon be out on the App Store and I'm currently looking for beta-testers. I prefer testers with iPad 1 but basically everyone is welcome.
Just to be clear: no iPhone/iPod - only iPad 1 or iPad 2!
Game background:
I wanted to do something different from the physics-based games and the Angry Birds clones that seem to be popular.
This autumn I've had a fierce battle with a gang of tiny bugs in my garden, so I decided to adapt this into a game.
When you're tired or need something to brighten you up (especially in this season), play "Grape Me Not" for a bunch of giggles.
You don't have to think too much, it's easy to play and relaxing fun.
The game is non-violent (except for the drop-grape-on-bug part), so little kids and big kids can enjoy it.
The game and its name:
Harvest time - bugs have joined in and try to climb up and eat your treasured grapes.
The ironic solution -> drop grapes on their heads and gravity will do the rest!
"Grape Me Not" is perhaps what the bugs would say if they could talk.
Instructions:
Tap the screen to grow grapes, they drop when ripe. You can only grow a limited amount of grapes at once. Every used grape counts negative against your score. Be careful not to run out of grapes. Bonus items support you in your cause.
Enough of the babble, get the iPad demo here!
Open this link http://tflig.ht/usVF9D from your iPad. Alternatively enter your e-mail address and read your e-mail on your iPad. You should then be able to install the app on your device.
Screenshots are from the full version
The full version will have a lot more features. The purpose of the demo is to see how it works on older iPads and how people rate my game. Bug reports (pun intended) are welcome too.
Please let me know what you think or if there are any issues. And don't expect too much, this is my first game and I'm not experienced in graphics or game design.
Note: The demo will expire after 7 days, that is at the turn of this month.
my game will soon be out on the App Store and I'm currently looking for beta-testers. I prefer testers with iPad 1 but basically everyone is welcome.
Just to be clear: no iPhone/iPod - only iPad 1 or iPad 2!
Game background:
I wanted to do something different from the physics-based games and the Angry Birds clones that seem to be popular.
This autumn I've had a fierce battle with a gang of tiny bugs in my garden, so I decided to adapt this into a game.
When you're tired or need something to brighten you up (especially in this season), play "Grape Me Not" for a bunch of giggles.
You don't have to think too much, it's easy to play and relaxing fun.
The game is non-violent (except for the drop-grape-on-bug part), so little kids and big kids can enjoy it.
The game and its name:
Harvest time - bugs have joined in and try to climb up and eat your treasured grapes.
The ironic solution -> drop grapes on their heads and gravity will do the rest!
"Grape Me Not" is perhaps what the bugs would say if they could talk.
Instructions:
Tap the screen to grow grapes, they drop when ripe. You can only grow a limited amount of grapes at once. Every used grape counts negative against your score. Be careful not to run out of grapes. Bonus items support you in your cause.
Enough of the babble, get the iPad demo here!
Open this link http://tflig.ht/usVF9D from your iPad. Alternatively enter your e-mail address and read your e-mail on your iPad. You should then be able to install the app on your device.
Screenshots are from the full version
The full version will have a lot more features. The purpose of the demo is to see how it works on older iPads and how people rate my game. Bug reports (pun intended) are welcome too.
Please let me know what you think or if there are any issues. And don't expect too much, this is my first game and I'm not experienced in graphics or game design.
Note: The demo will expire after 7 days, that is at the turn of this month.
Comments
Ok, seriously - not a single comment?
Did I post this in the wrong section?
Why doesn't it work? Error message?
Edit: on iPad 2 with wifi and iOS 5.0.1
This iPad 2 GSM has not been added to the application profile. TestFlight will notify you when your developer adds this device to future builds."
I just found out it's a bit complicated with TestFlight. After your devices are registered, I have to include them and rebuild the game. TestFlight notifies you by e-mail when the new build is ready for download. Sorry for that!
You can also send me your iPad UUID in a private message, but this might take longer as I have to do everything manually (TestFlight makes this part easier).
How to find the UUID:
http://www.modsolar.net/support/how-to-find-your-ipads-uuid/
I accept everyone for beta test, but first your device must be registered via TestFlight (or you send me your UUID in a PM). Thanks again and sorry for the trouble.
Gave you the wrong URL, SORRY! m(_ _)m
You can register here: http://tflig.ht/sq4Dl4
I should be in bed cause it's really really late. But I'll quickly make a new build for the 2 devices, so you can test right away.
Please post comments, bug reports (haha) and everything else here in this thread.
Enjoy!
I'm off to bed now ( -_-)zzZ