Incorporating Admob for free apps?
GLGAMES
SingaporeMember Posts: 988
Will there be any implementation of ad such as Admob for free apps?
Comments
This morning I tried my game, made with GameSalad, with iAd. The first 3 levels displayed an ad, then all levels (and all free games with iAd that I played after the first game) didn't displayed anything.
The 95% of requests from free games made with GameSalad generate NO revenue.
Gamesalad is the greatest thing I've ever seen on a Mac, but please, please, let us the power to use AdMob!!!!
I've added AdMob to some of my Apps (both Android and iOS) before I started using GameSalad. It's about the same level of difficulty as adding iAd support. Yet, iAds doesn't seem to be as popular as AdMob. It seems like a no-brainer. AdMob is cross-platform.
Yet, now that Android publishing is here, it's disappointing to see that an advertisement solution is not ready. I made more money on Android with Advertisement based apps, rather than paid apps.
Oh not to mention Mobfox allows you to set the price per click and per 1k impressions as well. (Although if you set this you can hinder the amount of ads you get up, but if your app has requests for higher paying ad companies you will make alot more)
Ad companies won't be considered if GS doesn't get a piece of the pie.