Horrible Ad Hoc App Performance

AnunnakiCreatorsAnunnakiCreators Member Posts: 54
edited November -1 in Tech Support
FPS: 62.88

Memory Usage:
Images: 1.3 MB
Sounds: 22 KB
Game Engine: 1.1 MB
Other: 12.2 MB
Total: 14.6 MB (Max 20 MB)

From all the forums I scoured these numbers see excellent for actual app performance, but when I go to test an Ad Hoc version in each of my scenes (seemingly when a timer comes up). The game freezes, then runs normally. On the game view game works flawless.

Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    There is a fix coming for the timer/interpolate issues in the next 24-48 hours. This is will fix it.

    Ace
  • AnunnakiCreatorsAnunnakiCreators Member Posts: 54
    Thank you! I hope the fix comes out soon, looking forward to releasing my game!!!
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