Interesting idea, the only thing i would change is pressing the goal to go, because this will be probably in different positions on some levels i would either have a go button set in the corner or press on the bomb to go.
@JPickard: Probably, but I will check. I know, right?! I was purposely keeping the graphics simple. But yeah; just adding blinking alone really added character. I was crazy surprised
Cheers everyone, I am actually really stoked about this project, which I've not had for ages. I'm in that zone where every waking second you're either working on the game or trying to think of elements for the game.
Any ideas you guys have or things you don't like will really help out. I want as many people's opinions as possible so that I can make something great instead of keeping it secret and under wraps with only my thoughts and input.
I'm going to do World 1 as 480, then World 2 as 960 and World 3 as 1440... I think that will really add a better level of difficulty as well and be less repetitive, as there is only a limited amount of things you can do on a 480x320 scene.
Cheers tshirt!
Ace
P.S. It must be crazy o'clock in the morning over there... Sleep man! Sleep! Haha
@Tinyhero - I did used to create games for people, yes. Now though, after recently returning to the community and crazy busy with my full-time job as a musician, I no longer make games for people. I'm not sure of anyone on here that does who I know their work and I can recommend. Sorry Buddy.
lookin awesome! When you figure out how to make your "draggables" function when outside the original camera position let me know. I've been fighting that issue for months now. this Tshirtbooths video works until I add functions that interact with the hero. Then is stops working:
I've done it it loads of times before buddy; I've not watched the cookbook video for it, but I'm pretty sure it's the way I do it. I've not even really played around with the scenes in World 2 of this game yet.
Comments
Looking good m8.
Darren.
GS TOOLS
GAME TEMPLATES
Cheers mate!
Ace
Adrorable game. Amazing how just blinking circles and following the touch can add so much personality.
Probably, but I will check.
I know, right?! I was purposely keeping the graphics simple. But yeah; just adding blinking alone really added character. I was crazy surprised
@Beefy:
Yeah, feeling better every day - cheers
Ace
May I suggest 'Gooooooaaaaaal' as a name?
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
You may suggest anything you want... If I pay attention to them or not is another thing
Ace
glad to see you back on the forum as well
The little bomb remind me on bomber man
The little bomb remind me on bomber man
Roy.
Ace
Ace
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Ace
I'm uploading another in-game video now, so expect it in half an hour or so
Ace
Any ideas you guys have or things you don't like will really help out. I want as many people's opinions as possible so that I can make something great instead of keeping it secret and under wraps with only my thoughts and input.
Ace
I'm going to do World 1 as 480, then World 2 as 960 and World 3 as 1440... I think that will really add a better level of difficulty as well and be less repetitive, as there is only a limited amount of things you can do on a 480x320 scene.
Cheers tshirt!
Ace
P.S. It must be crazy o'clock in the morning over there... Sleep man! Sleep! Haha
I see you Create Good Games , Do you Take Orders To Create Fully Games if Yes Please Email me At fastliveservice@gmail.com .
Thanks
Ace
I also love the simplicity and am amazed by how quikly you brought it together.
Not that it's done but still: nice.
-Thomas
Here's a new progress video.
Ace
Ace
ITS NOT MY GAME!!
-Thomas