How to create an Iphone Game???

alexullealexulle Member Posts: 27
Hi there,

I've got some questions:
I've just bought Game Salad and I got an Subscription Authorization ID. Where should I put this number in? And how can I create an I phone game now? I read something about a gamesalad member program? Is this the same like the gamesalad creator? I also read something abbout a link for an iphone app for gamesalad.

Thanks for your help

alex

Comments

  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Well you should be set to go.

    Everything you need to know about publishing is on this page(aside from making the actual game)

    http://gamesalad.com/wiki/developing_for_iphone

    The walk through is really good.

    Once you have made and tested your game and are ready to publish, I recommend going step by step. and keeping this guide open in a separate window while you walk through it.

    Its a little overwhelming the first time but soon you will be able to rip through it in no time.
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Oh yeah as far as the number just open the game salad creator register it.
    It will prompt you for your auth
  • alexullealexulle Member Posts: 27
    Thank you for your help,
    but In the moment i have no finished game. I only finished a test scene with to white blocks. I only wanted to test, if it runs on my iphone.
  • alexullealexulle Member Posts: 27
    How can i register gamesalad?
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Under the top Mac toolbar in the first section "game salad" there is an option to activate membership, that will give you the publish to iphone option.

    HOWEVER

    Keep in mind Game salad is just a game creator, you still have to be registered as a iphone developer.

    As long as you have your white block game and you click activate membership that post i gave you will take care of everything else.

    If you try to read it and then go try it it wont work, you really have to step by step cause its a little confusing. the apple side of things isnt as easy as making a game with GS.

    Think of it this way. Once you are a registered apple developer you can either code a game from scratch and compile it... trust me not easy.

    Or you can have game salad do it. Either way setting up as a developer still has to be done separately.

    I just find the walkthrough on here easier to understand than apple's explanation

    hope that helps
  • alexullealexulle Member Posts: 27
    do I need to register at apple only when I want to test the game on my I phone?

    I did activate membership. But what is the subscription authorization id for?
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    you can test your game on your iphone using the gamesalad viewer. Basically you install that on your phone using xcode and then when you preview you have an option to preview for your iphone. You need to be on the same wireless network as your computer for this to happen and then magically the button appears when you have GS viewer running on your phone and then it wirelessly transfer the game to your phone to test via the viewer. When you want to build an adhoc build or a distribution build, that is when you need to do things on the apple side of things
  • alexullealexulle Member Posts: 27
    Thank you very much, how can i install this on my phone? I cant find a link to download this.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    login to GS with your login details, in the top right will be a big button that says manage iphone portfolio, if it says make iphone games, click on that, sign in and then manage iphone portfolio. scroll to the bottom of the page and there is a downloads section, download the latest GS viewer. You'll find instructions how to find it in the wiki. Sorry i would get you the link but gotta dash. If you dont know how to search its the lil magnifying class in the top right corner next to your name
  • alexullealexulle Member Posts: 27
    How can I install the viewer on my I phone?
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    "How to create an Iphone Game???"

    Oh my god! Are you serious?
    Read the book! :-P

    Or at least the Wiki and the forums.

    You don't really think, people will explain everything to you in this thread, just after your liking and how your questions coming....
  • rebumprebump Member Posts: 1,058
    @Hunn: Well, his topic header was a little too broad as his questions in the meat of his first post were a bit more specific.

    I do agree that he/she should poke around the wiki and forums a bit more though!
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    Yeah, but then he kept asking basic, but very different questions about didfferent parts of things which can be found in the wiki and/or on the forums anyways.

    I mean I have no problem when somebody's asking a few basic questions at the beginning (optimally telling that he looked but didn't find), but it seems, he just thinks, some questions come into his mind, he just asks here and somebody will answer.

    ---

    It won't work this way, my friend, alexulle. You must put at least a bit work into it. Or do you want us to make your game too?
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    @Hunn - if you don't want to answer then don't. I was a noob once (still feel like one a lot of the time) so I don't mind noob questions. No one is forcing you to reply to his questions.
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    That's why I didn't :-)

    There are differences between noob questions and ignorance. Starting this thread is complete ignorance and I can't let such things without a comment, sorry :-)

    Maybe he learns something for life. If you don't tell him, how ignorant he is, he will never learn and will suck your blood more and more. :-)
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Just from my experience as a noob not too long ago.

    I didnt do anything until after at least a full night of reading EVERYTHING ON the wiki
    After that i pretty much found most things with the trial and error method while searching the forums.

    Please if you have a question search first. You will likely find the answer :)
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I agree. I just don't think we should belittle people on this forum.
  • rebumprebump Member Posts: 1,058
    Yeah, my newbie plan-of-attack went something like this:

    1) Read the entire Wiki.
    2) Play the templates and some various projects that looked interesting online.
    3) Open the templates and various projects online that looked interesting and poke around inside them.
    4) Browse the forums for a bit noting any useful posts with bookmarks (i.e. stuff that should be in the Wiki that isn't and stuff that sound like "gotchas" or things to note).
    5) Targeted browsing of the forums using search (in the upper right corner...the magnifying glass)
    6) Playing around with my own test/demo projects.
    7) Starting an intended for-sale app project.
    8) Apply for a pay GS membership and install GS viewer on the iphone/touch for device testing of project.
    9) Add to or modify project, test, repeat occaisionally sprinkling in forums posts as necessary.

    I already had an Apple iphone/touch developer account from earlier but if you didn't already have it, it could go in between step 7 and 8.

    Steps 1 through 5 probably took me three to five days although I probably played with a few test projects somewhere in there.
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